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New texture for teleport portals (non-shader)

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  • New texture for teleport portals (non-shader)

    I like Seven's shader'd portals, but when building for machines with little grunt or without shader support, I considered the non-shader textures - both the QRP and rygel ones were lacking, so I rolled my own:



    It uses norm and edited luma of the rygel pack, two edited star textures from starnetblog for the diffuse and gloss, and some stuff I generated using GIMp.

    Download.


    Credits:
    Rygel's texture pack: http://quakeone.com/forums/quake-tal...arkplaces.html
    Starnet space textures: Seamless cloudy star field textures | Starnet Blog


    I quite like this one because once you see it moving, it glitters as the stars wink in and out, which creates a small illusion of depth, which is cool.


    Comparisons with rygel and qrp:


    Last edited by xolve; 04-12-2012, 04:32 AM.
    There is no Dana, only Zuul

  • #2
    I like the balance between Rygel and QRP styles
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