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Ogre Model Replacement

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  • Tea Monster
    replied
    Thanks very much everyone!

    Mrgnstrn - That may be the hand poking out of the chainsaw casing. I thought I'd fixed that.

    Splitterface - Thanks for doing the Grenade Ogre skin.

    On a seperate note, I've done a version of the Low Poly Ogre. I've got him down to just over 1K for the Ogre himself.
    I've put the link in the OP. I don't know what the main 'other' engine is, so I've done it as an mdl file with pcx graphics.
    If someone could test him out and see if he works, it would be great.
    Last edited by Tea Monster; 02-08-2013, 06:50 AM.

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  • Mrgnstrn
    replied
    Hi all!
    Congratulations, Tea Monster! This great work!
    Some remarks about relise version:
    - I watched the movements of ogre model in slomo mode (/slomo 0.1) and i saw something strange with his right hand... hmm, may be its bug of DP engine or smtng in model, dont know)
    - Seems monster looks like better with r_shadow_glossintensity 2. Maybe same effect would be if we make most brightly _gloss texture? Its only my IMHO.

    WBR and, as before, sorry for my terrible english)

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  • talisa
    replied
    @lam
    sure thing, you're welcome for the mirror

    @lucky
    lol its ok, glad to be able to help you

    Leave a comment:


  • lucky88shp
    replied
    @lambenthammerburst and @splitterface

    Thanks alot for the link. Sorry I quicky went through that post but somehow didn't see that link.

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  • LambentHammerBurst
    replied
    Originally posted by splitterface View Post
    @lucky88shp
    if you looked a bit further through OoPpEe's thread of his release of tabuns enforcer,
    you wouldve found this post where i already posted a link to mediafire mirror i made long ago
    http://quakeone.com/forums/quake-mod...tml#post117974
    Updated my original launch post with your link thanks!

    Leave a comment:


  • David_OSU
    replied
    Thanks Tea Monster for this great Ogre model! Finally I don't have to look at that cube-headed old Ogre anymore. With all the great replacement models available for Quake, that old Ogre was looking very angular. Also, nice job staying true to the original look and feel of the Quake Ogre. This is what I always envisioned the Quake Ogre to look like in HD.

    Leave a comment:


  • gdiddy62
    replied
    Thanks for this Splitterface! Now we need some alternatre skins for the Spider by Seven!

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  • talisa
    replied
    @lucky88shp
    if you looked a bit further through OoPpEe's thread of his release of tabuns enforcer,
    you wouldve found this post where i already posted a link to mediafire mirror i made long ago
    http://quakeone.com/forums/quake-mod...tml#post117974

    Leave a comment:


  • LambentHammerBurst
    replied
    Originally posted by lucky88shp View Post
    Hey Splitterface,
    Thanks for the link. Unfortunately, the link for Tabun's enforcer(ported by Ooppee) is not working. Could you possibly have it and upload it somewhere, please?
    Are you looking for my original release or for his multiskin edit (which link is working - just double checked)?

    The multi-version will work without the multi-skin mod. It will just not use the second skin at all and default to the unedited skin only.

    I did a recent OS change which required backing everything up. I have it saved, I'll see if I can get it reuploaded for you.

    Leave a comment:


  • lucky88shp
    replied
    Originally posted by splitterface View Post

    @luckysheep
    there most definitely are hi-poly models for most of the quake enemies. check out my thread about multi-skins for the hi-poly models available, it also contains links to all the models themselves at bottom of first post
    http://quakeone.com/forums/quake-mod...sters-smc.html



    EDIT: update, i just posted the skin-combo i made for rogue with my recolored ogre for multi-G ogre
    http://quakeone.com/forums/quake-mod...tml#post128168
    Hey Splitterface,
    Thanks for the link. Unfortunately, the link for Tabun's enforcer(ported by Ooppee) is not working. Could you possibly have it and upload it somewhere, please?

    Leave a comment:


  • talisa
    replied
    @ironwarfare
    i... did actually made that right away the same day teamonster released the ogre
    its not amazing, just a simple recolor of the apron and i didnt change anyting else beside that, but ill post it in a bit for y'all




    @luckysheep
    there most definitely are hi-poly models for most of the quake enemies. check out my thread about multi-skins for the hi-poly models available, it also contains links to all the models themselves at bottom of first post
    http://quakeone.com/forums/quake-mod...sters-smc.html



    EDIT: update, i just posted the skin-combo i made for rogue with my recolored ogre for multi-G ogre
    http://quakeone.com/forums/quake-mod...tml#post128168
    Last edited by talisa; 02-02-2013, 02:19 AM.

    Leave a comment:


  • lucky88shp
    replied
    Wow!

    Amazing work!! This orge model is outstanding! Love that its so high-poly model, the face and everything looks so perfectly circular! Great work!

    BTW, is there a great collection of such high-poly models for all enemies so I don't have to see those blocky enemies anymore? Any recommendations?

    Leave a comment:


  • IronWarfare
    replied
    It would be cool to have also an alternative skin for the Mission Pack 2 multi grenade ogre

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  • Tea Monster
    replied
    Check the original post.

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  • talisa
    replied
    id love to have alt version with different weapon in hand too that you're making for OoPpEe when its done

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