I got contacted by the guy behind the seemingly defunct Unity (former BGE) Zombie FPS Necrosis about a possible indiegogo to release all the assets under an creative commons or public domain license. The background is that I helped him before with crowd-funding the release of these nice assets: http://freegamer.blogspot.com/2013/0...t-blender.html
You can learn more about the Necrosis project here:
Necrosys - CO-OP first person shooter. Windows, Mac, Linux game - Mod DB
http://www.blenderartists.org/forum/...-longer-on-BGE
Quite honestly I am not sure if another "art-dump" like this will attract much interest though, especially if it is all geared towards Unity (or BGE which better as it makes exporting it easier, but the game engine itself is kind of on the way of becoming obsolete by now).
So I am trying to see if this couldn't be turned into something more, e.g. convince the guy to maybe make it a larger campaign for crowd-funding an open-source game/mod based on those assets and an existing open-source FPS engine like Darkplaces or FTE. Most of the code for a Killing-Floor type of game is already there, and these are great assets for it.
Any takers?
You can see a video of the Blender Game Engine version here:
Necrosis- Blender Game - S934-new weapon/ - YouTube
Other discussions I started about it:
Topic - Brainstorm: huge Zombie FPS asset liberation • FreeGameDev Projects • FreeGameDev Forums - Open Source Game Development
Inside3d Forums • View topic - [opportunity]Potential great set of open-source art assets
P.S.: The assets are all in Blender format and can be easily exported to .iqm. It lacks a player model, but the weapons and hands are fully animated. The different enemy models (not just zombies, see moddb site) are also quite great.
You can learn more about the Necrosis project here:
Necrosys - CO-OP first person shooter. Windows, Mac, Linux game - Mod DB
http://www.blenderartists.org/forum/...-longer-on-BGE
Quite honestly I am not sure if another "art-dump" like this will attract much interest though, especially if it is all geared towards Unity (or BGE which better as it makes exporting it easier, but the game engine itself is kind of on the way of becoming obsolete by now).
So I am trying to see if this couldn't be turned into something more, e.g. convince the guy to maybe make it a larger campaign for crowd-funding an open-source game/mod based on those assets and an existing open-source FPS engine like Darkplaces or FTE. Most of the code for a Killing-Floor type of game is already there, and these are great assets for it.
Any takers?
You can see a video of the Blender Game Engine version here:
Necrosis- Blender Game - S934-new weapon/ - YouTube
Other discussions I started about it:
Topic - Brainstorm: huge Zombie FPS asset liberation • FreeGameDev Projects • FreeGameDev Forums - Open Source Game Development
Inside3d Forums • View topic - [opportunity]Potential great set of open-source art assets
P.S.: The assets are all in Blender format and can be easily exported to .iqm. It lacks a player model, but the weapons and hands are fully animated. The different enemy models (not just zombies, see moddb site) are also quite great.