Announcement
Collapse
No announcement yet.
Clone Ranger
Collapse
X
-
Tags: None
-
Badass update on the armor. I like how you kept it low-poly but exaggerated the detail 3d-wise. If you're just show-casing the armor, then disregard the following criticism, but he needs to be way bigger muscle-wise if you're shooting for the Ranger look. Or, maybe you're outfitting different characters with the same uniform. I played around with the idea of making team-mates for a Single Player episode (not Frikbot behavior...more like your marine pals in Halo). It would make sense that, as Slipgate warriors, they'd all have different body builds with the same uniform/armor.
-
but he needs to be way bigger muscle-wise if you're shooting for the Ranger look
That being said, even a complete noob could turn cloneman into a decent low poly character. As soon as I get the armature fixed, I'm going to apply it to cloneman and start wrapping up my "just add water" version of character creation.
Comment
-
Technically this is just cloneman with a handful of extrusions. Like, I could use edge-slide and auto-merge editing and pretty much slide the ranger right off of this model (with the exception of 3 small parts {shoulder protection, armor chest thingies, thigh pads}).
Comment
-
I made the arms a lot bigger. I noticed that my top view had the size arms I wanted but my front view did not match. I scaled it up on the Z and voila... a lot friggin better
Comment
Comment