Announcement

Collapse
No announcement yet.

Quake2 weapon hi-poly remodel

Collapse
X
 
  • Filter
  • Time
  • Show
Clear All
new posts

  • CTPEJIOK22
    replied


    update

    Leave a comment:


  • RangerXT
    replied
    Originally posted by CTPEJIOK22 View Post


    small important update. i will decrese polycont of model some later
    Lol, that was great.

    Leave a comment:


  • CTPEJIOK22
    replied


    small important update. i will decrese polycont of model some later

    Leave a comment:


  • RangerXT
    replied
    Originally posted by CTPEJIOK22 View Post
    i saw this model, it is looks good, but one thing is not good for me - i want to make weapons, that should look, like old weapons, just with new details and many polygons on it.



    model differs from original. i will make "redisign pack" and will add few details, some new details, like at generations arena weapons, but now - only original details.

    I agree. That model looks WAY too different then the original.

    Leave a comment:


  • CTPEJIOK22
    replied
    Originally posted by Mirrorman95 View Post
    Nice! This reminds me of the Quake 2 Railgun from Jaykin Bacon, except the guts of that railgun are a model instead of a texture.

    i saw this model, it is looks good, but one thing is not good for me - i want to make weapons, that should look, like old weapons, just with new details and many polygons on it.



    model differs from original. i will make "redisign pack" and will add few details, some new details, like at generations arena weapons, but now - only original details.

    Leave a comment:


  • Mirrorman95
    replied
    Nice! This reminds me of the Quake 2 Railgun from Jaykin Bacon, except the guts of that railgun are a model instead of a texture.

    Leave a comment:


  • CTPEJIOK22
    replied
    Originally posted by dfsp_spirit View Post
    Wow, great work here, on both the RL and RG.
    thank) a want to make chaingun and granade launcher next

    Leave a comment:


  • dfsp_spirit
    replied
    Wow, great work here, on both the RL and RG.
    Last edited by dfsp_spirit; 03-30-2015, 05:51 AM.

    Leave a comment:


  • CTPEJIOK22
    replied
    Originally posted by RangerXT View Post
    Oh man this is awesome! It makes me sad that Quake I gets all the graphics enhancements yet Quake II is left in the dust. It just ain't right...
    thanks)

    Leave a comment:


  • RangerXT
    replied
    Oh man this is awesome! It makes me sad that Quake I gets all the graphics enhancements yet Quake II is left in the dust. It just ain't right...

    Leave a comment:


  • CTPEJIOK22
    replied
    [ame]http://www.youtube.com/watch?v=2Zkn1OBmNeQ[/ame]

    and ingame animations, similar to original framerate

    Leave a comment:


  • CTPEJIOK22
    replied



    here some wires, as i said before, nothing special

    Leave a comment:


  • CTPEJIOK22
    replied
    Originally posted by Tea Monster View Post
    That looks amazing and authentic. Can we see some wires?
    of course, there are nothing special - i just made polygons at those places, where was just texture at original model. but not too many polygons, i dont want to miss original style.

    Leave a comment:


  • Tea Monster
    replied
    That looks amazing and authentic. Can we see some wires?

    Leave a comment:


  • CTPEJIOK22
    replied
    Originally posted by PrimalLove View Post
    Oh man... About time to pull out Quake 2 and dust it off! These look so excellent!
    thank you) its a great pleasure and good practice to make models for quake2

    Leave a comment:

Working...
X