IIRC, Dark Places and a few others use IQM.
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Quake2 weapon hi-poly remodel
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Originally posted by FifthElephant View PostI'm very much a purist when it comes to Quake, but these models look amazing. I would be very likely to replace my models for these. Though everything else would look out of place
we are trying to do our best. now adding new lightign methods to game, it should looks very good.
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Darkplaces is Quake1, yes.
FTE focuses on Quake1, but can also run Quake2(+IQMs). Because its focus is on Q1 standards/expectations, you may find it hard to use stuff that was made for other Q2 engines simply because it will likely use a different format from Q1 stuff (like statically-placed realtime lights).
Unfortunately, every community has its own (typically unwritten) standards.
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Originally posted by Spike View PostDarkplaces is Quake1, yes.
FTE focuses on Quake1, but can also run Quake2(+IQMs). Because its focus is on Q1 standards/expectations, you may find it hard to use stuff that was made for other Q2 engines simply because it will likely use a different format from Q1 stuff (like statically-placed realtime lights).
Unfortunately, every community has its own (typically unwritten) standards.
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Originally posted by AndehX View PostIs there any news on these? A full pack of replacement weapons for Quake 2 would be fabulous. Not enough HD content that is faithful to the originals ever gets released
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I look forward to seeing your models. What I have seen so far looks very nice.
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