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Does they work for KMQuake2? For me the best port, it supports all mission packs, and even unofficial ones like Zaero and, ugh, Juggernaught. Graphically berserker is better, but don't support mission packs, I know there is a way, but is really frustrating, while in KMQ2 a simple batch files make the mission packs work without any problem.
seems, devs of q2xp fool me. now im trying to add my models to berserker@quake2.
well that sucks, glad to see your still working on it though. like blood said though, it would be nice to see this model in a more universal engine. nonetheless, keep on truckin!
Does they work for KMQuake2? For me the best port, it supports all mission packs, and even unofficial ones like Zaero and, ugh, Juggernaught. Graphically berserker is better, but don't support mission packs, I know there is a way, but is really frustrating, while in KMQ2 a simple batch files make the mission packs work without any problem.
at this time no, sorry. i need to talk with developer of kmquake2 later about details.
well that sucks, glad to see your still working on it though. like blood said though, it would be nice to see this model in a more universal engine. nonetheless, keep on truckin!
Can't wait to test in game those weapons. Unfortunately Quake 2 never got a really good treatment in term of retexture/remodel compared to Quake1:
- doesn't have a nice weapon model pack (I've seen only blaster, super shotgun, railgun and rocket launcher redone)
- got an high resolution texture pack, but it's incomplete, and while many textures are really high quality, others are really low quality, only a very very small improvement over original textures
- no monster model pack or high quality skins at all
Can't wait to test in game those weapons. Unfortunately Quake 2 never got a really good treatment in term of retexture/remodel compared to Quake1:
- doesn't have a nice weapon model pack (I've seen only blaster, super shotgun, railgun and rocket launcher redone)
- got an high resolution texture pack, but it's incomplete, and while many textures are really high quality, others are really low quality, only a very very small improvement over original textures
- no monster model pack or high quality skins at all
its because quake1 is popular at america and europe. i want to finish remodel pack of weapons and made few characters. and its a pity, that q2xp devs fooled me, i had a big plans for graphic addons.
Have you tried to contact developers of KmQuake2? For what I know, it's still supported, run really smoothly (works great at high resolution even on 6-7 years old computers, tested at home of a friend) and supports all mission packs. Oh, and looks really cool even if not cool as Berserker (but Berserker got tons of bugs/glitches)
Have you tried to contact developers of KmQuake2? For what I know, it's still supported, run really smoothly (works great at high resolution even on 6-7 years old computers, tested at home of a friend) and supports all mission packs. Oh, and looks really cool even if not cool as Berserker (but Berserker got tons of bugs/glitches)
no, i will contact later.
and about kmquake2 vs berserker@quake2. i dont wont say anything bad about anyone, but it looks like "glquake vs Darkplaces".
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