https://youtu.be/qQk3pSNKV-M
Back in April, the team at KillPixel Games doubled in size with the addition of a programmer. Since then, the project has gone from being handful of mockups and documents to becoming an actual, functioning prototype. These are the first fruits. The next test compilation will be gameplay oriented, whereas this is more general in nature.
Although early in production, any feedback is welcome! I would also like to take this opportunity to ask a few specific questions:
Probably unnecessary disclaimer: some of the temp sounds contained in this demonstration are property of Id Software.
P.S. this isn't an official announcement, but is a sneak-peak for the quake community. Please keep that in mind if you choose to share this material. Thanks!
Back in April, the team at KillPixel Games doubled in size with the addition of a programmer. Since then, the project has gone from being handful of mockups and documents to becoming an actual, functioning prototype. These are the first fruits. The next test compilation will be gameplay oriented, whereas this is more general in nature.
Although early in production, any feedback is welcome! I would also like to take this opportunity to ask a few specific questions:
Are you interested in retro-styled FPS games?
If so, what is something you want to see in this type of game?
What is something you do not want to see?
If so, what is something you want to see in this type of game?
What is something you do not want to see?
P.S. this isn't an official announcement, but is a sneak-peak for the quake community. Please keep that in mind if you choose to share this material. Thanks!
Comment