Announcement

Collapse
No announcement yet.

Soulmarine's Quake2 HD Shotgun

Collapse
X
  • Filter
  • Time
  • Show
Clear All
new posts

  • #16
    Machinegun Progress Update:
    3.jpg
    2.jpg




    Comparison:

    1.jpg

    Last edited by Soulmarine; 08-07-2017, 04:29 PM.

    Comment


    • #17
      I've added magazine Feed through Grip Handle
      (It is there just as decoration)
      What do you think about this idea?

      reload.PNG

      Comment


      • #18
        Machinegun Progress and 3D Preview:

        3D Preview on Sketchfab: https://sketchfab.com/models/34e8bd1...76cbab6cb340a3

        PBR Preview:
        screen01.jpgscreen02.jpg
        Last edited by Soulmarine; 08-08-2017, 01:33 AM.

        Comment


        • #19
          Blaster Progress
          1.jpg
          2.jpg
          3.jpg

          Comment


          • #20
            How to rename this thread from Soulmarine's Quake2 HD Shotgun to Soulmarine's Quake2 HD Models
            Can Admin rename it? because I will post all models Here, not just shotgun
            Thanks

            Comment


            • #21
              Blaster Progress and 3D Preview:

              3D Preview on Sketchfab: https://sketchfab.com/models/373e879...9457274c99ec68

              Preview:

              2.jpg
              1.jpg
              3.jpg

              Comment


              • #22
                Im working on a second texture, first one kinda sucks

                New texture:
                Capture.JPG

                Preview in Sketchfab:
                https://sketchfab.com/models/2708b0b...00acb09e6af5d4
                Last edited by Soulmarine; 08-09-2017, 08:15 PM.

                Comment


                • #23
                  Awesome work I cannot wait!

                  Comment


                  • #24
                    I think I'm gonna redo them , fix the mesh, & add high poly details (for normal map)
                    Other models are under way... I'm currently working on my Quake1 maps...

                    Comment


                    • #25
                      Progress report?

                      Comment

                      Working...
                      X