Hello together.
@ Seven / Spike:
I'm never be afraid of a WoT :-) Thanks for the link to the DP documentation of the particle system! I already looked at both - from what i can see so far - the fte is a little bit more advanced in my opinion.
I will definetly use a particle system, but which one i don't know at this time, though from my first looks i tend to FTE. Currently the task at hand is the work on bloodier death animation variations for the monsters (currently 3 of 13 are done) and some monster behaviour ideas (like a grunt, running around with only one arm).
I also found spikes Documentation for his fte particle system (https://sourceforge.net/p/fteqw/code.../particles.txt) and watched some videos on youtube, showcasing different particle effects made for FTE. Hell, i really like it!
I really appreciate the help and encouragement :-)
This is a nice community!
@ Seven / Spike:
I'm never be afraid of a WoT :-) Thanks for the link to the DP documentation of the particle system! I already looked at both - from what i can see so far - the fte is a little bit more advanced in my opinion.
I will definetly use a particle system, but which one i don't know at this time, though from my first looks i tend to FTE. Currently the task at hand is the work on bloodier death animation variations for the monsters (currently 3 of 13 are done) and some monster behaviour ideas (like a grunt, running around with only one arm).
I also found spikes Documentation for his fte particle system (https://sourceforge.net/p/fteqw/code.../particles.txt) and watched some videos on youtube, showcasing different particle effects made for FTE. Hell, i really like it!
I really appreciate the help and encouragement :-)
This is a nice community!
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