Hello all,
I'm trying to stitch together a few different mods in the interest of creating my own server mod. I'm currently using the "Reincarnation" mod (https://www.quaddicted.com/files/idg...gen/reinc1.zip) as a starting point, since it's simple and has a lot of good functionality. I've added in custom map rotation support (working), Frikbots (working), and I'm now trying to add in multi-skin support (https://www.quaddicted.com/files/idg...ns/mskin12.zip).
I've been able to add the relevant bits of QC into the source files and recompile without issue - but the skins don't actually change in-game (despite the impulse commands to change skins working). I'm guessing it's a conflict with some of the reincarnation game mode stuff - but not sure.
Is I post files/code here - is anyone willing to lend a hand in helping me figure out what the issue might be?
Thanks!
I'm trying to stitch together a few different mods in the interest of creating my own server mod. I'm currently using the "Reincarnation" mod (https://www.quaddicted.com/files/idg...gen/reinc1.zip) as a starting point, since it's simple and has a lot of good functionality. I've added in custom map rotation support (working), Frikbots (working), and I'm now trying to add in multi-skin support (https://www.quaddicted.com/files/idg...ns/mskin12.zip).
I've been able to add the relevant bits of QC into the source files and recompile without issue - but the skins don't actually change in-game (despite the impulse commands to change skins working). I'm guessing it's a conflict with some of the reincarnation game mode stuff - but not sure.
Is I post files/code here - is anyone willing to lend a hand in helping me figure out what the issue might be?
Thanks!
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