Seven
These are not my clips or works and are only posted to illustrate my ideas.
I am not a programmer or a graphic artist but a carpenter.As such I use CAD and such,My ideas here are from my experience with ray tracing in povray. They used index of refraction values, transparencey and angle of incidence of a light source to map them.
The clip that shows the reflection off of collums and other surfaces is showing how the refraction physics might work,notice that the reflection is moving and resizing.
I like how the reflection covers the floor near the middle of the clip.
The plastic look is not the best but neither do I feel that the reflections should be an Identical clone of the original image.
If this is off topic it is not intended.
These are not my clips or works and are only posted to illustrate my ideas.
I am not a programmer or a graphic artist but a carpenter.As such I use CAD and such,My ideas here are from my experience with ray tracing in povray. They used index of refraction values, transparencey and angle of incidence of a light source to map them.
The clip that shows the reflection off of collums and other surfaces is showing how the refraction physics might work,notice that the reflection is moving and resizing.
I like how the reflection covers the floor near the middle of the clip.
The plastic look is not the best but neither do I feel that the reflections should be an Identical clone of the original image.
If this is off topic it is not intended.



Comment