Thank you Nahuel.
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ID1_MP1_Textures_Animated_Reflecting
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very strange! i do not have tthat proble, try deleting the common/clip shader in the shader in scripts/base_wall.shaderOriginally posted by gdiddy62 View Postnahuel,
Thanks for sharing your early work,but I've found a bug. What happened to the colors of my window?the invasion has begun! hide your children, grab the guns, and pack sandwiches.
syluxman2803
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Postcards from the abyss:Originally posted by webangel View Post
Wow!!!!
This is so freaking spooky it's like 1996 all over again.
Look out COD Quake is back.WARNING
May be too intense for some viewers.
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Originally posted by gdiddy62 View PostI had to remove the mirror shader from my id1/scripts but now I have no reflection along with the light beam. Is this how it has to be or am I still missing something? I want both if possible
i do not know, i speak about the "common/clip" shader in shader file of the pk3. What versión of dp are you using??
the invasion has begun! hide your children, grab the guns, and pack sandwiches.
syluxman2803
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I went through my mods and found that something in the SMC is causing the same thing for me, removing it from the beam folder has it working.
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yes i moved all the pk3's one by one and compared results.
they all work save 1 , SMC
One other issue I notice is if nothing but beam is in beam it doesn't work and the window becomes a mirror. As soon as the reflect pk3 is put in with it works.
I am running it as its own game.

Last edited by bluntz; 10-22-2011, 09:13 PM.WARNING
May be too intense for some viewers.
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