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Weather files for MP2 Dissolution of Eternity

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  • dafx
    started a topic Weather files for MP2 Dissolution of Eternity

    Weather files for MP2 Dissolution of Eternity

    Hello all good people in this great community. My name is David and I am from Prague. I found this web site few months ago, because my all-time classics game is -so unexpected- Quake.
    I found great modifications, effects, textures etc. on this forum and thus I want also contribute a little as a great thanks to all people here, who put their time and ideas in this great game. So Idecided to create weather files for mission pack 2,which is not completed yet. Today I started with start map to learn how things works, and I think the result is fine (not optimal, nor final state).
    I used already modified ent file by Webangel, so credits are hers (if I am correct and you are girl, if not sorry pal).
    So in my free time I will create ent files for all maps in MP2. I will be pleased for any feedback and suggestions. (for example using rain or snow).
    Finally I want to thank again this whole community to not letting Quake die.

    UPDATED FILES DOWNLOAD ARE BELOW IMAGES OF THIS POST
    By dafxik at 2012-01-21[/IMG]
    By dafxik at 2012-01-21[/IMG]
    By dafxik at 2012-01-20[/IMG]
    Attached Files
    Last edited by dafx; 01-23-2012, 04:27 AM.

  • webangel
    replied
    Hi Splitterface,
    thank you very much for your work.
    Nice to see someone working on this...
    Last edited by webangel; 09-16-2012, 03:01 PM.

    Leave a comment:


  • Roy Batty
    replied
    Thanks splitterface, I will check this out asap!

    Leave a comment:


  • talisa
    replied
    here is what you asked for roy, for additional slipgate fog added to the portals of rogue start map

    and of course for everyone else who wants it

    and another update to the help file for adding effects, noticed i had made a mistake, i didnt see both upper and lower fog used the same effect-name.
    Attached Files

    Leave a comment:


  • talisa
    replied
    oh yeah sure roy, of course thats possible too, to have both effects

    later ill whip up an ent plus effectinfo for you which has both effects
    Last edited by talisa; 09-15-2012, 04:48 PM.

    Leave a comment:


  • Roy Batty
    replied
    Splitterface: thanks for the example file. Also, I meant the fog AND the stars, if that is possible.

    Seven: Thanks again, I guess I missed it.

    Leave a comment:


  • gdiddy62
    replied
    Cool..will do!

    Leave a comment:


  • talisa
    replied
    thanx gdiddy

    btw you might want to take a new copy of the file gdiddy,
    i added more effect-examples to the txt since i gave you a copy some time ago

    Leave a comment:


  • gdiddy62
    replied
    I use the file you sent me when I muck about with effects splitterface..try it Roy Batty..it's so addictive!!
    Keep up the great stuff splitterface!

    Leave a comment:


  • talisa
    replied
    thanx seven, glad you like them

    and yeah sure, ill make another ent with that slipgate fog effect instead
    knew people would start asking about it, lol.
    personally im not to much of a fan of it, and like the rising stars a lot more. but sure ill make an ent file with that effect instead of the rising stars roy

    and yes i checked how to make the effects in those examples seven provided with the smc

    attached a text file i made which you might find very usefull. it contains example blocks of every effect, and short explanations of each line and such
    made it myself as a quick way to add effects. its an easy way to add effects, cuz all you have to do is just find the block for which effect you wanna add, and copy and paste it over into the ent and change numbers
    Attached Files

    Leave a comment:


  • Seven
    replied
    Hello Roy Batty,

    The tutorial already exists: click

    Regarding the 2 different slipgate effects:
    Look into the .ent examples in the "small mod compilation" inside the subfolder:
    custom particle+sound effects
    You will see the "stars" and "fog" versions in E1M1īs exit-slipgate.

    Knowing that you are also very familiar with .ent file modifications, you will see how it works. I documented both alternatives in the effectinfo.txt file.


    @ splitterface

    Your screenshots lok fantastic !
    Keep up the good work.

    Seven

    Leave a comment:


  • Roy Batty
    replied
    possible to add some smoke/fog to the slip gates like Seven did once too?

    also you should make a kind of tutorial for this, I would really dig that, and maybe start to do some editing myself (not these maps tho).

    Leave a comment:


  • talisa
    replied
    hey all,

    just a bit ago i sorta finished R1M4. the end is not perfect, but i already used 7effectinfo entries for there. another time ill go back to it, but as for now i call it done. when i have the rest of the maps done ill return to fiddling more with the haze for end of this map







    DOWNLOAD EFFECTS FOR R1M4
    again like usual with all possible combinations of effects





    and while playing a bit i suddenly noticed i completely forgot to add bubbles to the slime-pool of medium entrance of start-map

    so i added this missing effect.


    and while i was working on start-map i suddenly remembered an effect seven had added once to slipgates which i totally love but had completely forgotten about, rising stars.
    so while i was on it i added this effect to start-map too


    DOWNLOAD ADDITIONAL BUBBLES & SLIPGATE STARS FOR ROGUE START-MAP

    sorry all, but this is just a single ent and a single effectinfo.
    these extra effects make for a ton of extra possible combinations, and the list of possible combinations would get to huge

    EDIT: oh and of course i added lava-bursts too to startmap
    Last edited by talisa; 09-14-2012, 05:20 AM.

    Leave a comment:


  • talisa
    replied
    thanx roy

    Leave a comment:


  • Roy Batty
    replied
    Sweet stuff Splitterface, I can't wait until you've completed all the maps xD

    Leave a comment:

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