Okay, spent some time in the editor today finally getting to know my way around
I'll post updates(pics and such) on the progress as I go when I have something of value. Nothing right now.
I have a couple of questions. If you feel you have an answer without spending too much time, I would appreciate it. I can get by without these things to though.
Jump pads(Q3 style), are they possible? I used the trigger_push entity but I keep having to "jump up" to get it to work right. I read somewhere that the player needs to be off the ground so I created a clip brush "step" that would raise the player into it and trigger the push without jumping... FAILED!
EDIT: I found a way. I created an area that the player drops slightly down into first, which also houses a trigger_push, that then pushes them up into the original trigger_push I wanted!
"Texture" lighting(Q2 style), is that possible? I don't know if that's frowned upon or not, I just remember helping a buddy once edit his Q2 DM map and seemed we both liked it?!
That's about it for now, thanks in advance,
- damage_
P.S.
Using WorldCrap 3.3 with Quake adapter

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