Announcement

Collapse
No announcement yet.

Authentic Model Improvement

Collapse
X
  • Filter
  • Time
  • Show
Clear All
new posts

  • yeah the shambie is good but skiffy's is something else! however sometimes I feel that skiffy's is almost too detailed. LOL I know, crazy right? but I think you guys might know what I mean. to be honest its the gore the gibbed head, it seems more quake3 style that quake1 style. but hell, its the best shambie out there and its kind of a mini-boss monster so its like its ok to be just a little bit more detailed than the rest because of this. know what I mean? also what do you guys think of those new flame models chillo was working on?

    Comment


    • The remarkable thing about Chillo is how motivated this guy seems to be. The monster remakes are not a simple feat to pull off, but he doesn't stop there and even recreates projectiles and small things like torches which are normally not that important. I am not sure if he wants to stop at some point. He may just as well aim for a complete remodelling of the whole game. Anything this guy is doing is great. No idea where he suddenly came from, but I hope he's here to stay!
      Authentic Models Pack
      OriOn's ID1 Model Fixes for MP1+2
      LIT/VIS files for Quake addons

      Comment


      • Originally posted by NightFright View Post
        I am still in negotiations with Chillo to release a "hornless" Vore model. Giving it a female touch is kinda OK for me even though it's already a deviation, but the horns just move it too far away from the original.

        Since I doubt that the Rotfish or Spawn really need remakes (maybe Shub, considering how awesome Chillo's Chthon turned out), the ID1 bestiary can be considered pretty much done after this.

        Side note:
        I found out why the new models were crashing with newer Mark V releases - I was using r_shadows "3" in my autoexec.cfg which apparently exceeds the verts limit with models like Chillo's Ogre or bloodshot's Fiend. You can eliminate the crashes for now by changing to r_shadows "2" (or simply not using this visual feature at all, of course). Baker will likely come up with a fix for this in one of the upcoming Mark V builds.
        The fish is a missing part for totally legal FreeQuake since it is included in PAK1. So, a remake would be nice!

        Comment


        • The Authentic Models Pack is now also on GitHub.

          Under releases you find v1.72 as well as a pre-release edition of v1.8 which has Chillo's Death Knight and Vore models plus an updated Enforcer (w/ head gibs). This isn't the final version yet because this new Vore still has horns and boobs, deviating quite a bit from the original. Once Chillo releases the more vanilla-like model, it will be replaced.
          Authentic Model Improvements for Quake. Contribute to NightFright2k19/authmdl development by creating an account on GitHub.
          Last edited by NightFright; 09-02-2019, 09:06 AM.
          Authentic Models Pack
          OriOn's ID1 Model Fixes for MP1+2
          LIT/VIS files for Quake addons

          Comment


          • Second pre-release of v1.8 is available. Chillo's new Knight from November has been added. Will be used only for ID1, though. Since I don't have the stone skins for that model, DoE will still use Lunaran's model for now.

            @ Seven:
            If you are reading this, maybe you can do your magic once again to add the necessary skins for this one as well. This skin is more complex than Lunaran's, though.
            Authentic Model Improvements for Quake. Contribute to NightFright2k19/authmdl development by creating an account on GitHub.
            Authentic Models Pack
            OriOn's ID1 Model Fixes for MP1+2
            LIT/VIS files for Quake addons

            Comment

            Working...
            X