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  • PRIMEVAL
    replied
    Aye, keep the ones we have. Bloodshot's version are nice, though. Maybe have alternate downloads? But for the main pack, I say keep the ones we have.

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  • talisa
    replied
    shambler: definitely skiffy's model
    imo both bloodshot's & chillo's models update to little


    enforcer: i agree chillo totally nailed the enforcer's design with his model.
    faithfull to original yet updated, with a better-looking backpack & gun and a more detailed helmet
    Last edited by talisa; 04-03-2018, 09:00 AM.

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  • NightFright
    replied
    Bloodshot just sent me his Enforcer and Shambler models. Now a decision is needed whether we keep the remakes already done by Chillo and skiffy or we replace them.

    Check the comparison here

    My personal opinion:
    While Bloodshot's versions are great and very faithful to the originals, they don't add much except for rounder shapes and a few details. Especially with the Shambler, the changes are hard to spot, also since original texture is used. skiffy did a great job preserving the character of the model while considerably "reshaping" and adding more texture detail at the same time.
    As for the Enforcer, I think Chillo nailed it. The model is as bulky as the original while Bloodshot's seems a bit slimmer and the shoulder pads bigger.

    If it was up to me, I'd say we actually stick to the versions we already have in the pack (Enforcer by Chillo and Shambler by skiffy). What do you guys think?

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  • NightFright
    replied
    And another (rather surprising) update!

    Lunaran has updated his knight model - to be more precise, the head gibs of the knight which was missing the blood trail flag. Better late than never, I guess!

    Authentic Models Improvement Pack v1.72 (5.1 MB)

    Changelog:
    > Update: [ID1] [ROG] Fix for missing blood trail flag for Lunaran's knight head (h_knight.mdl)

    *EDIT March 28*
    Lunaran has updated the head gibs once again due to glitched UV mapping. Please download again in case you have done so already (link refreshed).
    Last edited by NightFright; 03-28-2018, 03:38 AM.

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  • PRIMEVAL
    replied
    I think I may like the previous Quad Damage better overall. However, I do like the way this Quad looks like a proper nail all the way around instead of being flat in the front and back.


    Anyone have any recommendations of other "authentic" and faithful visual mods that can compliment this? Can even be for DarkPlaces.

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  • NightFright
    replied
    A new version is available!

    Download Authentic Models Improvement Pack v1.71 (5.1 MB)

    Changelog:
    > Update: [ID1] Quad Damage by Chillo
    > Update: [ID1] Grunt head gibs by sock (from "Arcane Dimensions")

    I was a bit hesitant at first to add Chillo's quad right away, which is why it wasn't included in v1.7 already. Some of you may like the edgy design instead of the perfectly curved remake, but since Chillo used very faithful texturing, after a while I realized it's a worthy addition to the pack after all. It's not like the ogre and zombie are 100% faithful right now, for example. But they work nicely, anyway.
    Last edited by NightFright; 03-26-2018, 05:47 AM.

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  • NightFright
    replied
    I'll take a look at the grunt head. Right now my bigger concern is that I cannot use this pack with recent Mark V builds. Anyway, it's up to Baker to make it work again.

    It's regrettable that we have to puzzle together a more complete pack with the work of different authors instead of a single one, but with capnbubs MIA it's the best we can do right now.
    Last edited by NightFright; 03-24-2018, 03:04 AM.

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  • osjclatchford
    replied
    well, nightfright gotta say that that ogre head is indeed a much better match than chillo's own one designed for his ogre model. lols! how is that even possible eh? plus, as you say its a much better match for the original...

    on that train of thought the arcane dimensions grunt head (sock's work again?) is a much better match for capnbubs' soldier model than the chillo one in my opinion. just food for thought... http://www.mediafire.com/convkey/803...67fcxjshzg.jpg

    I too love the chillo chthon scrag and enforcer. however the enforcer that bloodshot is (was?) working on for quake 1.5 looks to be an even better match for capnbubs' work. (it uses the bottom half of the grunt If I'm not mistaken)

    I was looking at all the available models of this ilk recently and I was thinking about the hellknight. I realised that that model is actually pretty good res as it is. makes me wonder if it was one of Id's later designs on the project. its almost as if this project is working to get the Id1 models are up to the standard of that particular model. does that make sense?

    now the spawn I could take or leave and the fish is fine mow its fixed but if only we could get a good vore and shubbie eh?
    Last edited by osjclatchford; 03-23-2018, 05:35 PM.

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  • NightFright
    replied
    I would have preferred models that use the original skins, but Chillo's remakes are as good as it can possibly get right now.

    While I had high hopes to get at least sock's AD ogre, I quickly realized the model has completely different animations, disqualifying it from being used in this project - at least in this form.

    Should we get better ones later, they can be replaced. Some may be keepers, though. Chthon, Scrag and the Enforcer are awesome.
    Last edited by NightFright; 03-20-2018, 01:13 AM.

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  • PRIMEVAL
    replied
    Happy to see an update! Love this mod. The Ogre animation is going to need getting used to but I'm really digging it, something new yet still faithful.

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  • NightFright
    replied
    A new version is available!

    Download Authentic Models Improvement Pack v1.7 (5.1 MB)

    Changelog:
    > Added: [ID1] Chthon by Chillo
    > Added: [ID1] Enforcer by Chillo
    > Added: [ID1] Grunt head gibs by Chillo
    > Added: [ID1] Ogre by Chillo (with osj's skin edit; head gibs by sock from "Arcane Dimensions")
    > Added: [ID1] Scrag by Chillo
    > Added: [ID1] Teleport Sphere by Chillo
    > Added: [ID1] Vore (original ID1 model) with idle animation by Seven
    > Added: [ID1] Zombie by Chillo (skin edits by NightFright)
    > Added: [ROG] Multi-Grenade Ogre by Chillo (with osj's skin edit; head gibs by sock from "Arcane Dimensions")
    > Update: [ID1] Bloodshot's Fiend model with original ID1 skin (no glowing eyes)

    Notes:
    > Chillo's head gibs for the Ogre deviated too much from the original model, so I used sock's version from AD which stays close to the ID1 model.
    > Chillo's zombie was not bloody enough, so I added at least a bit of dripping blood at the bottom of the mouth, just like in the ID1 model. The gibbed head did not have any blood at all, changed that.
    > I decided to undo the glowing eyes on the new Fiend model after all and go for the original ID1 skin without any edits.

    Important:
    If you use Fitzquake Mark V, you need to know that any build higher than 1.27 rev. B (i.e. 1.28 and higher) crashes with the Ogre and Fiend models. Baker has been notified and promised to fix the issue asap.
    Last edited by NightFright; 03-19-2018, 02:01 PM.

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  • NightFright
    replied
    Well, apparently sock is more active than capnbubs, so hopefully something will happen! I'll try to get a new version together soon, with much less models missing than before.

    *EDIT*
    For now, I guess sock's version of the ogre does not help, even with edits, since it's using animations that deviate from the ID1 version quite a bit.
    Last edited by NightFright; 03-19-2018, 08:42 AM.

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  • talisa
    replied
    hehe afraid i have extremely little experience with using regular quake mdl,
    beside something as simple as swapping out a skin or adding a skin

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  • NightFright
    replied
    I wouldn't replace anything that's already in the pack. These models are really good and mostly use the original skins or some that look very similar to them. That's what this project is about. Unfortunately, the Fiend is currently causing Mark V crashes since build 1.28, but hopefully Baker will fix that.

    What's still missing in the pack is what I am after. Chillo's Chthon, Enforcer, Scrag and zombie are quite good and could be added. As for the ogre, Sock's Arcane Dimension model would be great, with some modifications (should pad removed, MP2 skin added). Maybe I'll contact him about it so he might do these adjustments. Or maybe you, talisa, if you feel up to it. ^^
    Last edited by NightFright; 03-19-2018, 07:59 AM.

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  • talisa
    replied
    chillo actually has remade a whole bunch of monsters
    https://twitter.com/DanielWienerson/...91068422709249

    dog, fiend, knight, enforcer, grunt, chthon, scrag, ogre, shambler, zombie

    and he's also made a bunch of misc objects, like gibs and projectiles.

    .

    the fiend from bloodshot thats currently in the pack is better though imo
    imo skiffy's shambler is also better-looking than chillo's shambler


    chillo's dog..... well, its great but different. its much more creepy and ghastly than the default rottweiler.
    could always include it as an optional replaement for those that might like a different-looking doggo?


    also, the latest update chillo did to his ogre is quite... different. he added a hook-nose and elf-ears to the ogre.
    an earlier version which oscj linked here is much nicer imo
    http://quakeone.com/forum/quake-help...-in-quakespasm
    Last edited by talisa; 03-16-2018, 06:22 PM.

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