Preface:
I was thinking as to why the last DM tourney failed. It generated a lot of interest and activity in DM but the TG aspect and the lack of solidarity between players on teams (imo) is what did it in. Scheduling of the games was way too tentative and would also occur on weekends when people would want to go out to the bars. This all came with the realization that a TG tourney at this point is ineffective because the DM community is not robust enough yet.
A better alternative:
By its nature DM is competitive, but playing with the same 15 players night after night has made the competition a bit stale. Many players that used to play even a year or two ago, such as novmode, cata, and bib moved on, presumably because there wasn't anything unique or challenging going on. Seeing as how right now the DM community seems to be the lifeblood of NQ, I have a thought of how to imbibe some interest into the mod and in larger part, the entire game of NQ.
Ladder:
A 1v1 ladder would be a great way to get some people more interested in DM again. Meanwhile, with only 2 players having to coordinate schedules, it would be much easier to get the actual ladder to happen and clear some of the hurdles that the TG tournament presented. Once a 1v1 ladder took off, a 2v2 ladder could eventually happen. Starting with the easiest and most manageable ladder would allow us to stop premature failure & burnout. Furthermore, requesting that each player go through a cycle of 1v1 maps before replaying the same map (i.e. dm6) would even the playing field between amazing dm6 players and someone lesser skilled who can rock on aerowalk, dm2, e1m2, etc. It would also diversify the map offering that people would be willing to play in TGs because they would learn these maps for the 1v1 effort, or even during the course of their 1v1s.
Rules:
So, feel free to sign up for this idea. The cool part about it is that with a simple forum post format or even a web format on quakeone.com, the upkeep & administration of this system is very simple and can be passed around between interested parties.
Participant pool:
Omicron [email protected]
Retrocade [email protected]
Dave
Naustic [email protected]
CD [email protected]
Bruce [email protected]
Muller
Mindz
Sign ups go below. Post your email and real quake handle, and I will create a pool of participant players, from which you can all challenge each other. We can decide on an opening day, once enough people show interest in this idea.
I was thinking as to why the last DM tourney failed. It generated a lot of interest and activity in DM but the TG aspect and the lack of solidarity between players on teams (imo) is what did it in. Scheduling of the games was way too tentative and would also occur on weekends when people would want to go out to the bars. This all came with the realization that a TG tourney at this point is ineffective because the DM community is not robust enough yet.
A better alternative:
By its nature DM is competitive, but playing with the same 15 players night after night has made the competition a bit stale. Many players that used to play even a year or two ago, such as novmode, cata, and bib moved on, presumably because there wasn't anything unique or challenging going on. Seeing as how right now the DM community seems to be the lifeblood of NQ, I have a thought of how to imbibe some interest into the mod and in larger part, the entire game of NQ.
Ladder:
A 1v1 ladder would be a great way to get some people more interested in DM again. Meanwhile, with only 2 players having to coordinate schedules, it would be much easier to get the actual ladder to happen and clear some of the hurdles that the TG tournament presented. Once a 1v1 ladder took off, a 2v2 ladder could eventually happen. Starting with the easiest and most manageable ladder would allow us to stop premature failure & burnout. Furthermore, requesting that each player go through a cycle of 1v1 maps before replaying the same map (i.e. dm6) would even the playing field between amazing dm6 players and someone lesser skilled who can rock on aerowalk, dm2, e1m2, etc. It would also diversify the map offering that people would be willing to play in TGs because they would learn these maps for the 1v1 effort, or even during the course of their 1v1s.
Rules:
- Simple system of wins and losses. 1 win point is +1, 1 loss point is -1. Adding the two brings you to a net score, and you are ranked according to all of the other players.
- Any player may challenge any other player. This allows lesser players to rank well on the ladder without having to challenge great players to rank higher.
- Games do not need to be scheduled, they may occur at each player's discretion.
- 20 minute rounds on one of the following: aerowalk, e1m2, dm2, dm4, dm6, ztndm3, ultrav. The winning player obtains one win point. The loser obtains -1 point for the loss. You cannot play the same map again until you play all of the other maps on the list against other opposing players. This will keep people from only playing dm6 every match, and keep the ladder vibrant. You cannot play the same player twice in a row.
- One official 1v1 per day is allowed. That amounts to 7 per week. Do more and treat the other ones as practice.
- Quad and pent are by default, off. If both players agree to it, they may turn either of these on.
- Leaving a game will result in a loss after 15 minutes of pause. Only if the winning player chooses to take the forfeit win. Otherwise, the game can be rescheduled.
- Players should ping within 20ms of each other, if not then the lower pinging player should ping up. Any CRDM server is appropriate to play on, but cheatfree (crmod/crmod 01) are encouraged.
- Records of wins & losses will be kept and posted on a sticky thread in the forums. There will be a "news feed" of recent games, and then the ladder itself of rankings. If the idea takes off, then maybe it can have its separate page on quakeone.com.
- Record demo(s) of the game(s) and ending screenshot(s). Attach ending screenshot(s) to forum posts of results. Post the results under the sticky thread for the ladder. Make sure to include the scores, as well. If there is a dispute, only then will the demo(s) be reviewed.
So, feel free to sign up for this idea. The cool part about it is that with a simple forum post format or even a web format on quakeone.com, the upkeep & administration of this system is very simple and can be passed around between interested parties.
Participant pool:
Omicron [email protected]
Retrocade [email protected]
Dave
Naustic [email protected]
CD [email protected]
Bruce [email protected]
Muller
Mindz
Sign ups go below. Post your email and real quake handle, and I will create a pool of participant players, from which you can all challenge each other. We can decide on an opening day, once enough people show interest in this idea.
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