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Fourth FFA FUN Tournament

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  • #16
    T-minus 15

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    • #17
      GGs to all !!!
      This was great fun again !!!
      My servers for the gamers:
      bigfoot.servequake.com / damage.servequake.com

      port 26000 EuroQuake
      port 26001 EuroQuake Coop


      newyork.quakeone.com
      Offline ATM
      fvf.servequake.com
      flanders.servegame.org / flanders.servequake.com
      Offline ATM
      newdm.servequake.com
      port 26010

      http://bigfoot.servequake.com (EuroQuake)
      sigpic

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      • #18
        yeah thanks for playing, good fun!

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        • #19
          vary fun

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          • #20
            Results FFA4 FUN Tournament are available at EUROQUAKE.
            My servers for the gamers:
            bigfoot.servequake.com / damage.servequake.com

            port 26000 EuroQuake
            port 26001 EuroQuake Coop


            newyork.quakeone.com
            Offline ATM
            fvf.servequake.com
            flanders.servegame.org / flanders.servequake.com
            Offline ATM
            newdm.servequake.com
            port 26010

            http://bigfoot.servequake.com (EuroQuake)
            sigpic

            Comment


            • #21
              Can't believe I missed it. I'm sorry. All kinds of things got in my way today - didn't mean to waste a sign-up spot.
              uakene.com

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              • #22
                Originally posted by Frenzy View Post
                Can't believe I missed it. I'm sorry. All kinds of things got in my way today - didn't mean to waste a sign-up spot.
                No problem , next time :-)
                My servers for the gamers:
                bigfoot.servequake.com / damage.servequake.com

                port 26000 EuroQuake
                port 26001 EuroQuake Coop


                newyork.quakeone.com
                Offline ATM
                fvf.servequake.com
                flanders.servegame.org / flanders.servequake.com
                Offline ATM
                newdm.servequake.com
                port 26010

                http://bigfoot.servequake.com (EuroQuake)
                sigpic

                Comment


                • #23
                  lol, only 5 frags between 1st and 2nd place overall! sooo close well done sir!

                  Comment


                  • #24
                    YEs was brill GG everyone
                    http://euroquake.webs.com

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                    • #25
                      I stopped by and played a map but it was so laggy for me I could hardly move at times

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                      • #26
                        I had a great time during the tournament, and am astonished that together we managed to pull off 5966 frags total. That's incredible.

                        I felt it was an honor to have my death match map played again, even as big as it is it still felt small with all the players.

                        Great game to all who attended, and I look forward to the next one!

                        Comment


                        • #27
                          Originally posted by =peg= View Post
                          there are 24 hours in a day so you can either split that into 2x12 hours like you do in the USA and call it 6 PM or just call it 12+6 = 18:00 like we do in Europe (less confusing )

                          UTC time does not take the Daylight Saving Time (DST) into account so to avoid confusion there:
                          check this!
                          (or say !time on the euroquake server..)

                          edit:
                          _______________________________________________
                          ok to save you all some trouble here is a small overview:

                          Code:
                          At the moment DST = +1 hour so [COLOR="red"]saturday 18:00 UTC[/COLOR] translates to:
                          
                          [COLOR="Red"]Universal[/COLOR]    UTC                    = 18 + 0 + 0 = [COLOR="red"]18:00 or  6PM (saturday)[/COLOR]
                          [B][COLOR="Yellow"]London[/COLOR]       UTC + DST + (hour * 0) = 18 + 1 + 0 = [COLOR="yellow"]19:00 or  7PM (saturday)[/COLOR][/B]
                          [COLOR="DarkOrange"]Amsterdam[/COLOR]    UTC + DST + (hour * 1) = 18 + 1 + 1 = [COLOR="DarkOrange"]20:00 or  8PM (saturday)[/COLOR]
                          [B][COLOR="yellow"]Helsinki[/COLOR]     UTC + DST + (hour * 2) = 18 + 1 + 2 = [COLOR="yellow"]21:00 or  9PM (saturday)[/COLOR][/B]
                          [COLOR="darkorange"]Moscow[/COLOR]       UTC + DST + (hour * 3) = 18 + 1 + 3 = [COLOR="DarkOrange"]22:00 or 10PM (saturday)[/COLOR]
                          [B][COLOR="yellow"]Sydney[/COLOR]       UTC + DST + (hour *10) = 18 + 1 +10 = [COLOR="yellow"]05:00 or  5AM (sunday)[/COLOR][/B]
                          [COLOR="darkorange"]Sao Paulo[/COLOR]    UTC       - (hour * 3) = 18 + 0 - 3 = [COLOR="DarkOrange"]15:00 or  3PM (saturday)[/COLOR]
                          [B][COLOR="yellow"]New York[/COLOR]     UTC + DST - (hour * 5) = 18 + 1 - 5 = [COLOR="yellow"]14:00 or  2PM (saturday)[/COLOR][/B]
                          [COLOR="darkorange"]Chicago[/COLOR]      UTC + DST - (hour * 6) = 18 + 1 - 6 = [COLOR="DarkOrange"]13:00 or  1PM (saturday)[/COLOR]
                          [B][COLOR="yellow"]Denver[/COLOR]       UTC + DST - (hour * 7) = 18 + 1 - 7 = [COLOR="yellow"]12:00 or 12PM (saturday)[/COLOR][/B]
                          [COLOR="darkorange"]Los Angeles[/COLOR]  UTC + DST - (hour * 8) = 18 + 1 - 8 = [COLOR="DarkOrange"]11:00 or 11AM (saturday)[/COLOR]
                          whats so difficult about their being Day and Night , and an even distribution of hours for AM/PM
                          Want to get into playing Quake again? Click here for the Multiplayer-Startup kit! laissez bon temps rouler!

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                          • #28
                            nothing difficult about it.. but lets say we meet at 6 (and forget to mention am/pm) then its unclear.. also noon: is that 12am or 12pm? oh and what does AM and PM even mean??
                            see where i'm going?
                            sticking to 24h system leaves no room for confusion..
                            (hence thats what they use in the military)

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                            • #29
                              That was a question even I was curious about peg...


                              A.M. abbreviation ante meridiem

                              Main Entry: an·te me·ri·di·em
                              Pronunciation:
                              "an-ti-m&-'ri-dE-&m, -dE-"em
                              Function: adjective
                              Etymology: Latin
                              Date: 1563
                              Meaning: being before noon
                              Abbreviation a.m.
                              P.M. abbreviation post meridiem

                              Main Entry: post me·ri·di·em
                              Pronunciation:
                              -m&-'ri-dE-&m, -"em
                              Function: adjective
                              Etymology: Latin
                              Date: 1647
                              Meaning: being after noon
                              Abbreviation p.m.
                              Want to get into playing Quake again? Click here for the Multiplayer-Startup kit! laissez bon temps rouler!

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                              • #30
                                hmm that's strange. they had "ante meridiem" in 1563 but it took them over 80 years to come up with "post meridiem"? someone check the OED

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