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Does Urban Terror have a single-player mode?

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  • #16
    poor man's counter-strike pfft.. I play Urban Terror, Counterstrike Source, Counterstrike Global Offensive and Half-Life along with Garry's MOD. I by far enjoy Urban Terror over the rest i mentioned because it is different and it feel's better in my opinion.

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    • #17
      I googled GPL "Urban Terror" , I don't know why you give two shits about the purported 'poor mans counter strike' anyway.

      Originally posted by The Internet courtesy Google
      Found this in the UrT FAQ
      CODE: SELECT ALL
      Urban Terror does not use any Quake 3 data, only its engine (on windows: quake3.exe) to run on. It therefor can also run on other executables created from the GPL'ed Quake 3 code. ioUrbanTerror.exe is such an executable and is distributed together with Urban Terror, but is a seperate product. Quake 3 can still be used to run Urban Terror on if the end-user prefers it. ioUrbanTerror uses the GPL license and its source code is openly available. ioUrbanTerror does not depend on Urban Terror, it can be used to run any Quake 3 mod or even baseq3, by setting the appropriate fs_game. When running Urban Terror on ioUrbanTerror, Urban Terror's close sourced .qvm's (quake virtual machine) are interprated by the open source engine (ioUrbanTerror).


      And here Urban Terror 4.1 | ioquake3




      Urban Terror IS officially a Q3A-mod (SDK license). It IS created “for operation only with the full version of the software game QUAKE III ARENA””. It just happens to also run on ioUrbanTerror. ioUrbanTerror is GPL and is a SEPARATE product. They just distribute these 2 separate products (GPL engine and SDK mod) together in one package, which is not disallowed. Apparently, they even checked with IDsoftware themselves to be sure that they complied to the SDK. IDsoftware gave the okay.
      Their ‘Public Relation’ guy (Oswald) is just incompetent/stubborn/stupid and keeps advertising Urban Terror as a full stand-alone game, which it is NOT (he does this even against the clear wishes of the actual Urban Terror developers). Urban Terror can be played without needing Q3A, but is still a Q3A mod.
      Urban Terror does not use sounds from Quake 3 Arena. They have been very careful to replace all used assets. If something was missed, let them know (talk to BladeKiller).
      And by the way, on a personal note: I think the Urban Terror mod code should go GPL, cause the coder for Urban Terror barely has time to work on it anyway. Also it would avoid all this legal hassle. It would be a great form of respect towards IDsoftware and ioquake3 coders, who also made their work (the base of Urban Terror’s success) available. And of course to be a REAL stand-alone game. The assets/copyright/whatever could still stay with the Urban Terror team. So yeah, enough reasons to GPL the mod code. However, legally not required
      Google not only does search queries but it also answers curious minds questions, when the the curious mind bothers to do the leg work and seek the answer they want that is.........
      Want to get into playing Quake again? Click here for the Multiplayer-Startup kit! laissez bon temps rouler!

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      • #18
        oh, come on guys, cs is not so bad as you've written. especially, if you have specific skins




        .................................................. .................................................. .................................................. .................................................. .................................................. .................................................. .................................................. ..................................................
        but where could you get them? I've found desired skins on SkinsCasino, and I'm sure there's smth interesting for you too. that cs go skin gambling is really great!
        Last edited by Ylanorais; 02-27-2018, 01:29 PM.

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