[ame=http://www.youtube.com/watch?v=NLS458ekSEI]Wii U - Mario Maker E3 2014 Announcement Trailer - YouTube[/ame]
This is beast!
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Mario Maker!
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i played with the Mario level edited for wii some times it was unstable but i was able to change the coins to pot leafs so i got a kick out of collecting them wile jumping on mushrooms
it is fun to make levels for your kids too writing there name in coins in the sky that sort of thing.
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and I played the fuck out of the game too, endlessly on NES.Originally posted by monoz View Postexcite bike let you build your own tracks.
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Accessibility.Originally posted by talisa View Postkinda funny though how the world whole goes nuts over a simple level-maker/editor,
while thats far from anything new and isnt anything revolutionary either.
developers have been giving gamers modding-tools for ages,
and people have been making their own levels for games for ages, also for mario-games.
just look at kaizo mario for example, a set of custom insanely hard levels for mario world.
or if you want a more recent example, check out 'newer super mario bros',
which is a level-pack for new super mario bros for wii
and developers have been giving modding tools with games for as far back as the existence of gaming.
why does the world suddenly go nuts now that nintendo finally decides to give their players modding-tools?
its not like as if they're doing something new or revolutionary
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you're missing the nostalgia factor,which is what will drive this product. Making maps niche? Minecraft cornered that market.
Making your own Mario levels? Tons of moms and dads used to be kids / gamers. When I seen it, making my own mario maps wouldn't be about making maps. ArrrCeee gets it. In Mario 1 you could get 99 lives by timing a shell jump on steps and riding it infinitely to 99 lives dying at 100.
oof
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Because before, you had to have a level of expertise that wasn't common for the average player.why does the world suddenly go nuts now that nintendo finally decides to give their players modding-tools?
I remember back in the 80s there was a game called RACING DESTRUCTION SET
that allowed you to make race tracks; a lot of fun.
Anytime a company allows a player to customize anything if not everything about a game then they have done something good.
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kinda funny though how the world whole goes nuts over a simple level-maker/editor,
while thats far from anything new and isnt anything revolutionary either.
developers have been giving gamers modding-tools for ages,
and people have been making their own levels for games for ages, also for mario-games.
just look at kaizo mario for example, a set of custom insanely hard levels for mario world.
or if you want a more recent example, check out 'newer super mario bros',
which is a level-pack for new super mario bros for wii
and developers have been giving modding tools with games for as far back as the existence of gaming.
why does the world suddenly go nuts now that nintendo finally decides to give their players modding-tools?
its not like as if they're doing something new or revolutionary
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Yea! This was definitely one of my favorites from E3. Can't wait to make the never ending koopa shell jump level
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now everybody will be able to make their own kaizo mario
[ame]http://www.youtube.com/watch?v=gkDj9Y-Uf88[/ame]
but yeah ive seen it. could be fun to make your own maps
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....and of course make nasty impossible maps and let friends try and play them and get owned
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