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osjc's Quake Descent into heresy - a heretic mod - revisisted 17 -7 17

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  • osjc's Quake Descent into heresy - a heretic mod - revisisted 17 -7 17

    so yeah, I revisisted this this month and figured I should share. its much better now. looks nicer, is easier to run etc... check it out here on moddb!

    I hope the link is ok. cant make head nor tail of this forum as it stands.
    Quake; descent into heresy. a quake themed weapon/item mod for heretic!

  • #2
    So basically, this is Heretic with Quake assets, right?
    ♪ I'm skiiiiiiinnin' in the pain, just skiiiiiiinnin' in the pain ♪
    ♪ What a glorious feelin' I'm haaaaaaappy again ♪


    • #3
      well essentially yeah.
      It takes the heretic wad and replaces the player, items, weapons (and optional textures and another optional monster pack that adds scrags and grunts to the bestiary) so you play through the heretic maps using quake weapons and items as ranger. its much better than this vague summery I've just written makes it out to be. especially with the texture set engaged. you need zdoom or gzdoom, and copy of heretic.wad to run it. all the the readme my good sir. all on the mod db site too. please do try it. i'd love an opinion from a true quaker as most of this has been remade from memory (not had a running version of a quake engine at my disposal since about 2013/14 now...) please bear in mind that it is NOT supposed to replicate quake gameplay 100% but instead is designed to work in and with the heretic maps and monsters. weapons are still balanced mind you. and do the expected amount of damage. just might not be 100% accurate is what I'm saying... so , as I say, bear that in mind when/if you pass judgement...

      oh and its not got the models or anything goofy like that. the weapons are completely recreated in sprite form. think of it as like a quake in the doom engine a quake 0.5 if you will... seriously why are you still reading this? go play it!