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  • Spike, can you write guide how to fix z buffer fight (texture flickering) in Quake or HeXen II?
    If two brushes have same coords and various textures they start conflicting, textures flickering between each other we see couple of lines, etc. I think you understand what i mean?
    In FTEQW its fixed.
    Hexen:Edge of Chaos: News - my most awaiting game
    Qtracker - for easy searching of Quake and HeXen II servers
    HeXen II: All Source Ports List - i am collecting everything for HeXen II
    HeXen II Files - under development
    Me at Facebook - want play hexen2 multiplayer write me
    hexen2 ftp
    hexen2 maps, mods, addons, etc, torrent

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    • When drawing bsp ents:
      glEnable(GL_POLYGON_OFFSET_FILL);
      When drawing the world itself:
      glDisable(GL_POLYGON_OFFSET_FILL);
      At gl init:
      glPolygonOffset(0.05, 25);

      (basically just enable it when drawing submodels and disable it straight after, in the same function)

      Result:
      bsp submodels are pushed a few units away from the camera, so doors etc that are coplaner with a world surface are always firmly behind the world surface.

      This is of course a hack. Maps should never be made in a way that would require this. But for the sake of maps designed for the sw renderer which never had this issue... Well, you _usually_ get the same result as sw.
      Some Game Thing

      Comment


      • Spike - thank, is useful help!
        Small jsHexen2 and retex project http://hexen2retex.narod.ru/

        Comment


        • Yes, but not in other engines... and i still cant repack my textures in PK3...

          Originally posted by Spike View Post
          pk3 works in FTE at least, and has for a looong time.
          Ia! Ia! Shubb Niggurath!


          "Not dead is what forever can wait" (HPL)

          Comment


          • Spike, Thank You.
            Coders Quake with Overbright Lightning (lights looks like in software version, better).
            I think it can be ported to hexen2 too.
            Inside3d Forums :: View topic - How can I add overbright lighting to Quake engine?
            And model and transformation interpolation guide.
            QER: TUTORIAL 4 - Motion and Animation Interpolation
            I recommend to use "cl.time" instead "realtime" and frame interval is 0.05 instead 0.1 - looks more smoothly.
            Transformation time is too 0.05 instead 0.1 look more smoothed.
            and this guides helps me to add all interpolations and they looks awesome.
            Jeank - note: use frame interval 0.05

            mh, can yo provide guide for water warp and/or underwaterwarp like in your DirectQ but for OpenGL? or even better for HeXenII, your water effects looks like in original software rendered quake. (awesome effects)
            Hexen:Edge of Chaos: News - my most awaiting game
            Qtracker - for easy searching of Quake and HeXen II servers
            HeXen II: All Source Ports List - i am collecting everything for HeXen II
            HeXen II Files - under development
            Me at Facebook - want play hexen2 multiplayer write me
            hexen2 ftp
            hexen2 maps, mods, addons, etc, torrent

            Comment


            • Check your PMs.

              The water warp code is basically DirectQ's ported to OpenGL in a Hexen II engine I was fooling around with a while back. Take what you want from that (it's also got sky warps done right). This needs GLSL to work. An alternative is to use the code from FitzQuake for gl_subdivide_size less than 48. It's not as good though, but it works well enough where GLSL is not available. Personally I'd just say "you need GLSL and if you don't have it, you need to spend the $5 or so for a second-hand card that can support it".

              The underwater code is likewise DirectQ's ported to OpenGL, but I'm less happy with it. This one uses glCopyTexSubImage2D and no shaders so it should work on anything. There's an alternative underwater warp there using projection matrix tricks that I personally think is more robust, cleaner and higher quality. Take your pick.
              IT LIVES! http://directq.blogspot.com/

              Comment


              • Thank You.
                http://heretics-hexens.ucoz.com/MH/Hexen_II.zip
                Unreleased RMQ code, but I think it contains everything you need for the underwater warp.
                http://heretics-hexens.ucoz.com/MH/gl_rmain.zip
                Last edited by WhiteMagicRaven; 11-06-2010, 08:43 AM.
                Hexen:Edge of Chaos: News - my most awaiting game
                Qtracker - for easy searching of Quake and HeXen II servers
                HeXen II: All Source Ports List - i am collecting everything for HeXen II
                HeXen II Files - under development
                Me at Facebook - want play hexen2 multiplayer write me
                hexen2 ftp
                hexen2 maps, mods, addons, etc, torrent

                Comment


                • Hi. I've got a Mac and I am using HoT for playing H2. Is there a texture pack for HoT, too?

                  Comment


                  • Originally posted by BoylerBoi View Post
                    Hi. I've got a Mac and I am using HoT for playing H2. Is there a texture pack for HoT, too?
                    HoT people is still working... maybe will have external texture soon =)
                    Ia! Ia! Shubb Niggurath!


                    "Not dead is what forever can wait" (HPL)

                    Comment


                    • jeanks new jshexen build supports conback and conchars

                      hexen2.jpg
                      hexen_2.jpg



                      Uploaded with ImageShack.us
                      Last edited by webangel; 11-13-2010, 03:53 AM.

                      Comment


                      • Greaaat!

                        Does the "Hexen2" font exists?

                        the conback is great!
                        Ia! Ia! Shubb Niggurath!


                        "Not dead is what forever can wait" (HPL)

                        Comment


                        • sorry! i donīt find a h2 font.

                          Comment


                          • Is there a overview over all the H2-clients, like on quakeone.com for Quake? I dont know which one is the best (for Mac OS X). I think it's Hammer of Therion, is it?

                            Greetz
                            Last edited by BoylerBoi; 11-09-2010, 02:28 AM.

                            Comment


                            • BoylerBoi, i can only suggest this -> http://quakeone.com/forums/quake-tal...more-post.html
                              But there is no overview, you must try each, and find what is works for you.
                              So it will be good if you can find ime to do overview.
                              Hexen:Edge of Chaos: News - my most awaiting game
                              Qtracker - for easy searching of Quake and HeXen II servers
                              HeXen II: All Source Ports List - i am collecting everything for HeXen II
                              HeXen II Files - under development
                              Me at Facebook - want play hexen2 multiplayer write me
                              hexen2 ftp
                              hexen2 maps, mods, addons, etc, torrent

                              Comment


                              • Here i am uploaded source code modified by me
                                Inside3d Forums :: View topic - Ned help: buggy textures positioning or textures offsets?
                                You can help with this problem?
                                Hexen:Edge of Chaos: News - my most awaiting game
                                Qtracker - for easy searching of Quake and HeXen II servers
                                HeXen II: All Source Ports List - i am collecting everything for HeXen II
                                HeXen II Files - under development
                                Me at Facebook - want play hexen2 multiplayer write me
                                hexen2 ftp
                                hexen2 maps, mods, addons, etc, torrent

                                Comment

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