Ladies and Gentlemen, this is discussion about the slightly more then rumored possibly upcoming title form ID software Quake V (5).
I know we've talked about this in other threads but I'd like this to be a Quake 5 discussion thread to rule them all.
Lets see some serious discussion about what YOU would want to REALLY have in Quake v(5).
Please do not troll this thread or attempt to send the thread off topic.
THIS IS QUAKE V(5) discussion!
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Quake V (OUR dreams, hopes and wants)
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Quake V (OUR dreams, hopes and wants)
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It would be great if Quake 5 had Quake 1 atmosphere, but retained some weapons from other Quake games(I hope they won't scrap the Railgun).
A new game mode for multiplayer where you can upgrade your weapons after picking them twice would be cool, too.
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Hmm, i think this is more for games like Castlevania then for Quake...
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I would love to see a grappling hook with actual rope physics implemented. Throw it over a wall and climb up, or throw it on a beam, and swing across - or even latch onto enemies to pull them down or something.
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I agree with these:
Old quake atmosphere and clearer definition of storyline
Bullet holes and destructible limbs A+
Destructible environments A+
Better AI woo hoo!!
How about using physics and destructible environments to kill enemies?
I hope we can actually see some of these one day!
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I'd like to see RAW castle levels deep within the Chtulu'ish realm..
I'd like to fight my way through primal exterior levels of semi-wide open areas to get to the boss who's invaded the castle type fortress etc...
Enemies should definitely be smarter. No more Axe'ing Shamblers for fun please!
And at least 1 boss fight where you have to use a highly-pre-alpha mobile slipgate to defeat a boss, slipping through dimensions to evade the boss, (survival by running and attacking when its possible type deal).
Bring back the single-player aspect ID Software!
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if they do this, then my life will have been accomplished.Originally posted by golden_boy View Postclimbing fiends. ;-)
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camping fiends....win. Destructable maps is also a great idea. actually, destructable anything is usually fun.
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Also, I want enemies to hunt you (Good A.I)
Think if a fiend didn't automatically rush you on site every time, what if they swooped up to a higher ledge for an ambush? 4/5 fiend campin yo azz!
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I would like more replay value such as a completely destructible map.
If I want to plow a trench with multiple explosives or knock out any wall
in any structure That would be great.
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