I was going to make a model that was based off of bloods remote Tnt (except it's just a pipebomb)
Now i just need to Unwrap it, but don't know how lol.
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LEft 4 dead 2 models.
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I think you are posting too soon or something. It's impossible for people to determine what your model will look like from that. You should "finish" the texture and then post a "completed" model. From there you can get input and make changes/tweaks.
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Trying hard as i can with the textures, how good is this so far?
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I wanted it to look a little old, still working on the textures.
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Well, I'm gonna try my hand at texturing.Originally posted by talisa View Posthows progress on the model? i sent you the unwrapped model some time ago
doesn't look that bad.
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Someones texturing it, I've sent the UV to someone because i cannot texture at all.Originally posted by talisa View Posthows progress on the model? i sent you the unwrapped model some time ago
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hows progress on the model? i sent you the unwrapped model some time ago
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i totally love my little pony FIM myself <3
totally love the sillyness and the epic humor of the series.
and its great that the characters all have their own distinct personally unlike most cartoons were the characters are as hollow as can be
and of course all the songs in the episodes, especially the ones in the last episode of season3 were really great <3
.
@sham
got your pm, will look at it later to see if i can be of help
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sorry for the OTOriginally posted by splitterface View Posti can help some with that if you want? i have blender myself too, and i know a bit about how to UV map.
ive made a couple models which i UV-mapped myself
if you send me the blend file i can try and UV-map it for you if you want?
splitterface, I did not know the little pony series, for curiosity I searched and I liked it. thanks
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Already sent you a PM.Originally posted by splitterface View Posti can help some with that if you want? i have blender myself too, and i know a bit about how to UV map.
ive made a couple models which i UV-mapped myself
if you send me the blend file i can try and UV-map it for you if you want?
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i can help some with that if you want? i have blender myself too, and i know a bit about how to UV map.
ive made a couple models which i UV-mapped myself
if you send me the blend file i can try and UV-map it for you if you want?
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I actually created the model myself, i just need to somehow UV map it and texture it I have blender which is really confusing to use.Originally posted by Seven View PostHello Shambler234,
I dont know if I understand your issue correctly. Sorry if I did not.
As far as I understood, you took a model out of game A and want to use it in game B. The model format needs to be changed for game B.
Well, then you do not need to create a new texture, because you already have the texture from game A.
The convertion of a modelīs format will not change the positioning of the texture on it. It will keep the correctly wrapped texture if you do it correctly. And editing the texture with your favorite picture editor is always possible.
Just like Nahuel said:
Milkshape 3D is a goot choice when it comes to model-ripping. As well as Noesis. Also try blender, as it has many plugins.
You can then even change the geometry of the model in the new format and the texture keeps following the shape (as long as you dont make a motorcycle out of a car, hehe).
But always keep in mind, that this model+texture is copyrighted and it doesnt matter how much you change it, it is not yours and must not be released.
But for private usage it is of course OK. I also do this quite often...
Regarding Blood:
Yes, it is a groovy game
Best regards,
Seven
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Hello Shambler234,
I dont know if I understand your issue correctly. Sorry if I did not.
As far as I understood, you took a model out of game A and want to use it in game B. The model format needs to be changed for game B.
Well, then you do not need to create a new texture, because you already have the texture from game A.
The convertion of a modelīs format will not change the positioning of the texture on it. It will keep the correctly wrapped texture if you do it correctly. And editing the texture with your favorite picture editor is always possible.
Just like Nahuel said:
Milkshape 3D is a goot choice when it comes to model-ripping. As well as Noesis. Also try blender, as it has many plugins.
You can then even change the geometry of the model in the new format and the texture keeps following the shape (as long as you dont make a motorcycle out of a car, hehe).
But always keep in mind, that this model+texture is copyrighted and it doesnt matter how much you change it, it is not yours and must not be released.
But for private usage it is of course OK. I also do this quite often...
Regarding Blood:
Yes, it is a groovy game
Best regards,
Seven
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