Hiya,
I originally asked how to get Malice total conversion pack working under Darkplaces.
Quake - Malice thread
A very kind forum member linked an .exe file he had made which had an icon, and used the .PAK files from the conversion/ expansion.
This worked beautifully and I want to learn how to make them myself. I have all these mod like Zer and total conversions like Xmen Quake that I want to play, each with their own .PAK files and would be cool if I knew now to just whip up a file to play them.
Would anybody know how to do this? I found a program how to convert Bat to Exe. I haven't tried it yet but I assume that's one way. Mostly, what code would need to be in there to link; ei: Malice/PAK0.PAK files, and still use id1/PAK0.PAK.
Just to note, I am not a programmer but I figure if I know code, I could copy paste and just change the destination URL to look in the right places, like the Malice folder.
Thanks for taking an interest and looking forward to a reply!
Sincerely,
Ed
I originally asked how to get Malice total conversion pack working under Darkplaces.
Quake - Malice thread
A very kind forum member linked an .exe file he had made which had an icon, and used the .PAK files from the conversion/ expansion.
This worked beautifully and I want to learn how to make them myself. I have all these mod like Zer and total conversions like Xmen Quake that I want to play, each with their own .PAK files and would be cool if I knew now to just whip up a file to play them.
Would anybody know how to do this? I found a program how to convert Bat to Exe. I haven't tried it yet but I assume that's one way. Mostly, what code would need to be in there to link; ei: Malice/PAK0.PAK files, and still use id1/PAK0.PAK.
Just to note, I am not a programmer but I figure if I know code, I could copy paste and just change the destination URL to look in the right places, like the Malice folder.
Thanks for taking an interest and looking forward to a reply!
Sincerely,
Ed
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