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Wha? I'm talking about your version of ezquake. What do you mean you can't update?
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Where do you enter what? If you are referring maybe to the stuff about the joystick the first part:Originally posted by lentmain View Postis it the ~..? where do you enter these..?
You use those in your commandline or in a batch file to load the game. These need to be set because they are turned off by default with this engine to keep memory usage to a minimum.Code:ezquake_gl.exe -joystick -dinput +joystick 1
Next you'll need to make yourself an autoexec.cfg file or similar and place this in it.. Either this one:
Code:joyadvanced 1 joy_axisside 0 joy_axisforward 1 joy_axisup 2 joy_axisyaw 3 joy_axispitch 5 joy_sensitivityside 1 joy_sensitivityforward -1 joy_sensitivityup -1 joy_sensitivityyaw -1 joy_sensitivitypitch -1 joy_deadzoneside 0 joy_deadzoneforward 0 joy_deadzoneup 0 joy_deadzoneyaw 0 joy_deadzonepitch 0 joyadvaxisx 3 joyadvaxisy 1 joyadvancedupdate +mlook
Or I believe this below one is specifically compatible with ezquake:
You can type those into your console if you wish. Just press the tilde key ~ to bring down the console to type them in. However, the first part you'll have to do at the commandline or in a batch file.Code:joyadvanced 1 joyadvaxisy 1 joyadvaxisx 3 joyadvaxisz 2 joyadvaxisr 4 joyadvancedupdate +mlook
As for the security module fail that is a normal thing. They haven't used those since 1.8 and that was only for league play. It is normal to see this error. It runs fine without having a security module. Make sense? They just never removed the check. I am sure it's possible some leagues still use security modules to ensure cheat free game play but I have no idea where you would get one but you certainly don't need it.
Which version are you using? Any time you need help with something it is a good idea to post info about what version you are running, a condump if possible, etc.
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Are you trying to connect to a "QuakeWorld" Server or a "NetQuake" Server?Originally posted by lentmain View Postthe start up said... failed for security modual...
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look for OpenGL32.dll inside your Quake folder! rename it OpenGL32.old, This could be the problem.
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Now maybe you can give me more information on the modules and what you want to accomplish?
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To be more specific you'll need to do this in the commandline assuming also you need dinput:
Then you'll need to define your axis in the game. Use this in an autoexec.cfg or similar:Code:-joystick -dinput +joystick 1
Code:joyadvanced 1 joy_axisside 0 joy_axisforward 1 joy_axisup 2 joy_axisyaw 3 joy_axispitch 5 joy_sensitivityside 1 joy_sensitivityforward -1 joy_sensitivityup -1 joy_sensitivityyaw -1 joy_sensitivitypitch -1 joy_deadzoneside 0 joy_deadzoneforward 0 joy_deadzoneup 0 joy_deadzoneyaw 0 joy_deadzonepitch 0 joyadvaxisx 3 joyadvaxisy 1 joyadvancedupdate +mlook
If some of those don't work these should work in ezquake specifically
That will get you going.Code:joyadvanced 1 joyadvaxisy 1 joyadvaxisx 3 joyadvaxisz 2 joyadvaxisr 4 joyadvancedupdate +mlook
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For a second I thought maybe he was referring to the proquake security.dll module, but I quickly abandoned that thought.lol
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Maybe you could explain more what you are trying to accomplish?
As for joystick just use -joystick in your commandline. When you say you've tried a lot of stuff what does that mean? Examples?Last edited by PrimalLove; 09-13-2014, 09:48 PM.
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