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semi-blind Quake 100% race

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  • Canadian*Sniper
    started a topic semi-blind Quake 100% race

    semi-blind Quake 100% race

    Hello people I remember and people I don't. It's been a long time since I played Quake so I thought it would be fun to have a semi-forgotten-blind race with Phenom, who I think hasn't touched singleplayer since 96. The race will be streamed tonight by us on twitch.

    It's just meant to be a fun little event so feel free to stop by and tell us how shit we are at Quake We'll try to start around 8:30pm PST, 10:30pm CST, etc. If Phenom wins, I have to move to America. If I win, Phenom has to make a Quake mod.

    We're playing on nightmare difficulty and must complete every stage fully, meaning find all the secrets and kill every monster. Bonus stages are mandatory as well. I honestly don't remember how to find any of the bonus stages

    You can use the following link to watch us both at once. Hope to see some of you there!

    Kadgar Multistream Link

  • Canadian*Sniper
    replied
    It's happening

    Leave a comment:


  • Zop
    replied
    I still have Smashquake source, but I don't know how outdated it is. The most recently updated files have a date of March 2008. Should we begin on making a new map?

    Leave a comment:


  • Canadian*Sniper
    replied
    I noticed the bouncing heads. Funny touch and I can see how that can get annoying if spammed. I remember the bouncing heads from some coop mod I used to play on.

    I didn't write that code but if I were to make a fix, I would just remove all the water in all levels ;P

    edit:

    Monster is probably the person to talk to about the bot pathing. I have 0 experience with bots.

    Leave a comment:


  • Mr.Burns
    replied
    Well seeing as you asked.... ..off the top of my head...

    On some maps you can fall through the map and... well... just keep falling whilst all the carnage ensues. The bots also fall through the map. This might be a custom map error rather than the mod but it's worth mentioning just in case.

    Similarly some of the bots can be found walking in to a wall at the same point on the same map repeatedly. GL by the Silver Key on E1M2 is a good example.

    There are also some sound issues particularly around water. If you play DM5 for example and kill a number of bots or humans in the water area you can often get a build up of sustained "splashing" noise that just seems to go on and on. I'm guessing that the gibs are being bounced around in the water but it seems to be a bit OTT and could be culled after a short time.

    Other more observant players may have spotted other things but I hope this helps

    Monty

    Leave a comment:


  • Canadian*Sniper
    replied
    Ah ok. So what are the bugs? I haven't noticed any apart from bot pathing in some maps, like dm3. I'm not very good at fixing other people's code but if it's my code I might be able to change some things.

    Leave a comment:


  • Mr.Burns
    replied
    Hi C*S

    I used the 26003 address as that was what was in your sig
    Newdm is on newdm.servequake.com:26010 and if you ever fancy a game it is also in the server list on the right of the first page of Quakeone.com.

    If memory serves me correctly, which sadly it often doesn't , and if Pol/Peg/Me/Sir H hasn't reallocated the ports, then Flanders.servequake.com:26003 is the painkeep server.

    Kind regards

    Monty

    Leave a comment:


  • Canadian*Sniper
    replied
    Monster took over on the mod and from what I've seen it's pretty good. Popped in Polarites server to rape some bots. Felt good to see the changes I made and the additions that Monster added like bots and menuing. I never got good at making a menu from scratch back then.

    I went to flanders.servegame 26003 and it doesn't look like NewDM. It looks like some coop mod but it's definitely not mine.

    On another note, I may start working on quake mods again. Maybe continue on smashquake. Thing is I keep losing the source code :_:

    Leave a comment:


  • Mr.Burns
    replied
    Originally posted by Canadian*Sniper View Post
    NewDM at flanders.servegame.org:26003 <-- Should I continue working on this mod?
    Yes sir, there are a number of outstanding bugs and we are starting to get a few regular people join and play over on Flanders 26010. It is one of the few mods that we can advertise on both the Darkplaces and normal server lists and if you feel so inclined it would be good to get it fixed. ...so to speak

    P.S. Its good to see you back C*S

    Kind regards

    Monty
    Last edited by Mr.Burns; 10-21-2014, 07:44 AM.

    Leave a comment:


  • Shadowswift
    replied
    Aw, hey C*S! Good to hear from you again! I liked some of your posts on Wowhead.

    Leave a comment:


  • Canadian*Sniper
    replied
    Welp race is over. Beat nightmare mode 100% semi blind in 10:49:26 WR? WR. Was fun to replay quake at it's hardest. Nightmare mode. Killing every monster and getting every secret. No saving in the middle of a level. Lots of frustration but I'm glad I played it this way. Thanks Phenom for the good race, shitty you had to drop out early

    Leave a comment:


  • Canadian*Sniper
    replied
    We were blessed to have a 100% nightmare (and normal iirc) world record holder in quake, Yatimas, watch our stream. That was pretty cool.

    some highlights:

    final map on episode 2 (spent too much time on this fucking map)

    final map on episode 3

    The map phenom stopped on iirc

    Leave a comment:


  • Phenom
    replied
    I'm playing on a mobile working station(Wireless laptop) :/

    The Nightmare 100% Quake is awesome though, I've never really tried to play thoroughly on Nightmare mode. It just kind of sucks my hardware isn't letting me fully unleash the beast on these monsters!

    Leave a comment:


  • Canadian*Sniper
    replied
    Welp Phenom dropped out of the race, mostly due to hardware issues making him die when inputs aren't coming out. I'm going to complete the rest of quake nightmare 100% today around 7:30pm PST. http://www.twitch.tv/danielgames_
    @wicked_lord, before the race started we were working out some sound issues on phenom's stream. Other than that it was just good nightmare times

    Leave a comment:


  • wicked_lord
    replied
    Originally posted by Canadian*Sniper View Post
    quake raaaace! multistream link
    Tried to watch from my mobile device, no luck all i hear is someone talking about their laptop battery possibly dying.

    Leave a comment:

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