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How to spawn monsters?

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  • How to spawn monsters?

    So I am making a map and I want to spawn in monsters with a trigger. I actually was able to do this, but they telefrag each other.

    I have a trigger_once the the target 'mspawn1'. 'mspawn1' is a trigger_teleport and its target is a info_teleport_destination with the name 'mspawnlocation1'.

    Is there a way to make 'mspawn1' target a second, third, etc, info_teleport_destination with a name such as 'mspawnlocation2'

    OR

    Is there a way to make my trigger_once target multiple trigger_teleport's with a name such as 'mspawn2'

    Thanks!

  • #2
    Gimme a few minutes. I did this before. I'll figure it out for you. What editor are you using?
    http://www.nextgenquake.com

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    • #3
      Trenchbroom.

      And thanks for the reply!

      Comment


      • #4
        Here ya go. The attachment includes the .map file and the compiled .bsp. Sorry it took me a little bit. I started goofing off. basically it's:

        trigger_multiple.target -> trigger_teleport[n].targetname = teleporter (all trigger_teleport have the same targetname)

        teleporter[1].target -> info_teleport_destination[1].targetname = dest1
        teleporter[2].target -> info_teleport_destination[2].targetname = dest2
        teleporter[3].target -> info_teleport_destination[3].targetname = dest3
        teleporter[4].target -> info_teleport_destination[4].targetname = dest4

        it's actually 4 shamblers
        Attached Files
        Last edited by MadGypsy; 04-04-2016, 11:09 PM.
        http://www.nextgenquake.com

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        • #5
          Ignore this reply. I didn't see the whole map lol thanks again

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          • #6
            You're welcome. Did my example help you? Did you beat my map? It's only 4 shamblers. 25 SG shells should be plenty, right?

            Really though, are you straight now?
            http://www.nextgenquake.com

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            • #7
              Yes I am all set to make a kick ass map (I hope). Thanks a bunch!

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