I only use TrenchBroom right now, and I can't do everything I can with it. Complex geometry is hard to form on it, so I have been thinking about using Blender to create my complex stuff and paste it into TrenchBroom. I find this unacceptable. I would like something I can use that is similar to UnrealEdit, as I find that particular tool to be a dream to use. I also need it Linux compatible, as I will be moving to Debian once AMD gets their shitty drivers fixed up (some help on that would be nice too). Please exclude QuArK, as that tool I have trouble using as a whole, and it's just kinda hard to work with. I have my eye on QuakeEd, but I want to know what's out there.
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Need a good map editor
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I don't know if Linux compatible, but NetRadiant pretty much does it all.
Problem with me is I learned on Qoole 2.5 and I absolutely love the interface. But it pales in comparison to other more advanced editors.
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+1 for Jackhammer.Username : Atomic Robokid on Steam
Please check out my Quake made things:
https://www.indiedb.com/games/run-over
https://adam-freeman.itch.io/hazard
https://adam-freeman.itch.io/diver
https://adam-freeman.itch.io/beyond
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