A few months ago, someone that frequently played -- I can't remember the player's name, I think it was IOV-EFESS -- said GLPRO (ProQuake OpenGL version) doesn't work in Vista and that the only GLish Quake he could get to work was Direct3D Quake (which is crappy compared to ProQuake, and the render is iffy too).
And I've read in some Quakeworld forums issues with OpenGL and Quakeworld clients like ezQuake (thread) with Vista.
I wonder if Windows Vista is going to be the killer of Quake. You would still be able to use WinQuake-style clients, but it would probably take a huge rewrite to make GLQuake clients into DirectX clients and work out all of the bugs.
And I've read in some Quakeworld forums issues with OpenGL and Quakeworld clients like ezQuake (thread) with Vista.
I wonder if Windows Vista is going to be the killer of Quake. You would still be able to use WinQuake-style clients, but it would probably take a huge rewrite to make GLQuake clients into DirectX clients and work out all of the bugs.
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