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  • quake 1 source

    So, I downloaded the quake 1 source looking for the original NQ source code, but all it has is the QW source code. Now the two should be pretty similar, but there weird comments in the QW source code that I'm not sure were always there. For example:

    Code:
    		if (deathmatch != 2)            // deathmatch 2 is the silly old rules
    and there is also a mention of deathmatch 4. What is deathmatch 4?

    So, did id just not ever release the original NQ source code and only release it in its QW form (with possible edits from Zoid or whomever)?

  • #2
    oh they did , and theres a clean qc 106 source out there too [ its goddamn amazing ] and a code editor just for qc qcide i think it is [ much ,much better than notepad ]

    link will be forvided soon [ gotta snach it fro a post i saw at i3d >]

    http://tremor.quakedev.com/qcide.html

    i would also suggest spamming the quakec forum at i3d becaus it solves most of the problem i cant understand [wich is most of them, you can see for your self]

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    • #3
      There still seems to be that odd commentary in the code "deathmatch 2 is the silly old rules" and I'm wondering if that was what the id guys put in or somebody else.

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      • #4
        that if (deathmatch !=2) statement used to be
        if (deathmatch == 1) but after adding multiple deathmatchmodes ie 3 and 4, where weapons would still respawn, they had to change it to !=2 because dmm 2 shouldnt respawn items that were taken. I'm assuming your looking in the portion of the code that deals with an item's touch function...
        www.quakeone.com/qrack | www.quakeone.com/cax| http://en.twitch.tv/sputnikutah

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