/Warning: Potential Bore-You Advisory ...
I have a Mac Mini that I got recently and booted it tonight for the first time. I've used OS/X before (few years ago) for a while (a week or 2) and with some luck I'll be able to improve on the Mac ProQuake port that Woods did. Maybe JoeQuake, Enhanced GLQuake and Qrack as well eventually. I'll probably return back to working on the Linux version of ProQuake I made when I do this.
Now I'm not actually a Mac fan, I think Windows XP is the best of any operating system by far.
It's about 6x6 inches and maybe 3 inches tall.
What is a Mac Mini?
The Mac Mini is $599 small box that comes:
1) Without a keyboard (you can use a PC USB keyboard)
2) Without a mouse (you can use a PC USB mouse)
3) Without a display (there is a DVI->VGA adapter to use a PC display)
4) With an internal sound
5) DVD/CD player and writer; not sure if this one can burn DVDs
6) Built-in wirelress, although there is an Ethernet jack too
7) Looks like it comes with some sort of Intel onboard display; they used to come with a Radeon of some sort but I guess that changed when they went to Intel.
You can argue that it is overpriced. At the same time, looking around EBay it looks like the resale value of them is pretty good due to the demand so even if it is overpriced, you can recover most of that if you ever choose to sell it.
First 5 minutes
/Load up Safari, the OS/X web browser.
/Oh yeah, I remember how much that sucked.
/Downloads FireFox
/Uses Google a few times "osx how to change desktop resolution" etc. etc.
Messing With Getting Quake Ready to Run
Downloads Fruitz of Dojo GLQuake. This is the basic unaltered port of GLQuake. It works well, it's stable.
Tries to mess around with a shareware Quake .sit file (kind of like a zip file). Right clicking it extract it isn't working, wants to open it up in "Text Editor". So I do "Open With" and none of the choices is right and eventually end up using an illegal Quake download zip and extracting the pak files.
Then I have to mess around with creating a folder and moving files. I end up the GLQuake and the id1 folder with pak0.pak and pak1.pak and nothing else. Double-click and start.
Fruitz of Dojo GLQuake
I start it, you get the dialog where you can pick the screen resolution and enter parameters.
GLQuake starts up. Looks washed out like regular GLQuake.
The brightness slider bar does work unlike Windows GLQuake. I set up the keys (being reminded of how terribly organized the key setup screen is in Quake) and type in a couple of settings in the console.
I play for a minute and realize that the mouse feels all wrong just like a lot of other Mac Quake users complain about. I know the solution but don't feel like messing with it right now.
Intel Video ... Again?
I don't feel like I am getting a lot of frames per second. It feels really weak on the fps just like onboard Intel video does on Windows.
I used OS/X a couple of times PRIOR to when Intel switched from PowerPC chips to Intel chips.
Back when they were PowerPC chips, they used ATI Radeon video cards of some sort for the display. I don't recall encountering a low FPS feel, but that's been a couple of years now.
After checking with Google, it looks like this is just them being cheap with the Mac Minis. They have much better video cards in the expensive Macs.
When I say a low FPS feel, I mean I'm getting 60-80 frames per second. Not like 30 fps or 10 fps. And this is standard GLQuake so I can't unlock the FPS. Nor can I easily display it.
SleepWalker's FitzQuake for OS/X
This can be downloaded here and of course it looks a hell of lot better.
The startup dialog asks the resolution, unlike the Windows version of FitzQuake where you can change it in the menu. There isn't a lot of need to change the resolution so I'm sure that would have been too much work for an unnecessary convenience.
I want to check my fps because I wondered about it above and you can do that with FitzQuake by typing scr_showfps 1 in the console. The fps is showing about 72, which is right since I selected 72 Hz in the startup dialog for screen resolution.
Other Stuff
I wanted to check out the ezQuake version for the Mac. I load that up and it feels fine. I notice mouse button #5 works and that makes me happy It also tells me that a porting Qrack or JoeQuake over to the Mac should be doable with a lot of effort.
Did not try the OS/X DarkPlaces or the OS/X ProQuake yet ...
I have a Mac Mini that I got recently and booted it tonight for the first time. I've used OS/X before (few years ago) for a while (a week or 2) and with some luck I'll be able to improve on the Mac ProQuake port that Woods did. Maybe JoeQuake, Enhanced GLQuake and Qrack as well eventually. I'll probably return back to working on the Linux version of ProQuake I made when I do this.
Now I'm not actually a Mac fan, I think Windows XP is the best of any operating system by far.
It's about 6x6 inches and maybe 3 inches tall.
What is a Mac Mini?
The Mac Mini is $599 small box that comes:
1) Without a keyboard (you can use a PC USB keyboard)
2) Without a mouse (you can use a PC USB mouse)
3) Without a display (there is a DVI->VGA adapter to use a PC display)
4) With an internal sound
5) DVD/CD player and writer; not sure if this one can burn DVDs
6) Built-in wirelress, although there is an Ethernet jack too
7) Looks like it comes with some sort of Intel onboard display; they used to come with a Radeon of some sort but I guess that changed when they went to Intel.
You can argue that it is overpriced. At the same time, looking around EBay it looks like the resale value of them is pretty good due to the demand so even if it is overpriced, you can recover most of that if you ever choose to sell it.
First 5 minutes
/Load up Safari, the OS/X web browser.
/Oh yeah, I remember how much that sucked.
/Downloads FireFox
/Uses Google a few times "osx how to change desktop resolution" etc. etc.
Messing With Getting Quake Ready to Run
Downloads Fruitz of Dojo GLQuake. This is the basic unaltered port of GLQuake. It works well, it's stable.
Tries to mess around with a shareware Quake .sit file (kind of like a zip file). Right clicking it extract it isn't working, wants to open it up in "Text Editor". So I do "Open With" and none of the choices is right and eventually end up using an illegal Quake download zip and extracting the pak files.
Then I have to mess around with creating a folder and moving files. I end up the GLQuake and the id1 folder with pak0.pak and pak1.pak and nothing else. Double-click and start.
Fruitz of Dojo GLQuake
I start it, you get the dialog where you can pick the screen resolution and enter parameters.
GLQuake starts up. Looks washed out like regular GLQuake.
The brightness slider bar does work unlike Windows GLQuake. I set up the keys (being reminded of how terribly organized the key setup screen is in Quake) and type in a couple of settings in the console.
I play for a minute and realize that the mouse feels all wrong just like a lot of other Mac Quake users complain about. I know the solution but don't feel like messing with it right now.
Intel Video ... Again?
I don't feel like I am getting a lot of frames per second. It feels really weak on the fps just like onboard Intel video does on Windows.
I used OS/X a couple of times PRIOR to when Intel switched from PowerPC chips to Intel chips.
Back when they were PowerPC chips, they used ATI Radeon video cards of some sort for the display. I don't recall encountering a low FPS feel, but that's been a couple of years now.
After checking with Google, it looks like this is just them being cheap with the Mac Minis. They have much better video cards in the expensive Macs.
When I say a low FPS feel, I mean I'm getting 60-80 frames per second. Not like 30 fps or 10 fps. And this is standard GLQuake so I can't unlock the FPS. Nor can I easily display it.
SleepWalker's FitzQuake for OS/X
This can be downloaded here and of course it looks a hell of lot better.
The startup dialog asks the resolution, unlike the Windows version of FitzQuake where you can change it in the menu. There isn't a lot of need to change the resolution so I'm sure that would have been too much work for an unnecessary convenience.
I want to check my fps because I wondered about it above and you can do that with FitzQuake by typing scr_showfps 1 in the console. The fps is showing about 72, which is right since I selected 72 Hz in the startup dialog for screen resolution.
Other Stuff
I wanted to check out the ezQuake version for the Mac. I load that up and it feels fine. I notice mouse button #5 works and that makes me happy It also tells me that a porting Qrack or JoeQuake over to the Mac should be doable with a lot of effort.
Did not try the OS/X DarkPlaces or the OS/X ProQuake yet ...
Comment