Any way to change proquake's font size?
I'd check the readme, but i don't think it comes with the current proquake distros anymore just a change.log and a gnu.txt these days.
Anyho.
Anyone know how to change the font size in proquake to make it (bigger)?
As the original crosshair' is the '+' sign, and any altered +' signs (colorized) mine's yellow, are still... a + sign.
I figured if there was a way to change the base fontsize of proquake, to a higher value my pretty yellow crosshair would be more visible in my 1680x1050 res.
I've gotten used to its size more or less, but.. just was wondering as it's a tiny tiny tiny, crosshair these days. See the youtube vid or other threads that had ppl show their quake to see its size.
I think i'm just getting old and blind.
I know also baker's post in the crosshairs thread ages ago:
It does work with the 2-5 or so, but they are hideous looking oversized white crosshairs lol. I just want to expand my crosshair downside is, mines the original crosshair just painted Yellow.
So its in the original gfx.wad file, with the rest of the character set for quake 1.
Thus the idea, of adjusting the fontsize to make my crosshair bigger, course it will make the txt annoying but i can just use con_notifylines 0 to ignore all txt, unless i look in the console.
~Thanks.
I'd check the readme, but i don't think it comes with the current proquake distros anymore just a change.log and a gnu.txt these days.
Anyho.
Anyone know how to change the font size in proquake to make it (bigger)?
As the original crosshair' is the '+' sign, and any altered +' signs (colorized) mine's yellow, are still... a + sign.
I figured if there was a way to change the base fontsize of proquake, to a higher value my pretty yellow crosshair would be more visible in my 1680x1050 res.
I've gotten used to its size more or less, but.. just was wondering as it's a tiny tiny tiny, crosshair these days. See the youtube vid or other threads that had ppl show their quake to see its size.
I think i'm just getting old and blind.
I know also baker's post in the crosshairs thread ages ago:
Originally posted by baker
So its in the original gfx.wad file, with the rest of the character set for quake 1.
Thus the idea, of adjusting the fontsize to make my crosshair bigger, course it will make the txt annoying but i can just use con_notifylines 0 to ignore all txt, unless i look in the console.
~Thanks.
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