Here are some ideas for the downloads section, once it refurbished to permit offsite downloads. These are to make life easier.
1. Ease pain in setting up a server
Examples: Download and insta-deploy zip files containing ready-to-go, "unzip and start server" zip packages of mods such as Threewave CTF, CA, RQ, CRMOD, etc.
2. End User conveniences
Truth be told, ThreeWave doesn't need to be a pain or require a -game gamedir command line parameter. A special installer can be built that puts maps in maps and put extraneous models, like star.mdl, into the corresponding folder. This would allow effortless connection to a ThreeWave server and building an installer would make it so less experienced players could just click and let the installer do it for them.
3. Links to different engine download pages in the downloads section. For example, DarkPlaces frequently gets new builds and mirroring that is something we cannot do and it keeps changing anyway.
Ideally the downloads section for non-hosted engines would point to a download page on the engine's home page. QRack is hosted here and ProQuake hasn't had a new release since 2002 so we don't worry about that one morphing too much, heh.
Any suggestions or ideas are welcome.
1. Ease pain in setting up a server
Examples: Download and insta-deploy zip files containing ready-to-go, "unzip and start server" zip packages of mods such as Threewave CTF, CA, RQ, CRMOD, etc.
2. End User conveniences
Truth be told, ThreeWave doesn't need to be a pain or require a -game gamedir command line parameter. A special installer can be built that puts maps in maps and put extraneous models, like star.mdl, into the corresponding folder. This would allow effortless connection to a ThreeWave server and building an installer would make it so less experienced players could just click and let the installer do it for them.
3. Links to different engine download pages in the downloads section. For example, DarkPlaces frequently gets new builds and mirroring that is something we cannot do and it keeps changing anyway.
Ideally the downloads section for non-hosted engines would point to a download page on the engine's home page. QRack is hosted here and ProQuake hasn't had a new release since 2002 so we don't worry about that one morphing too much, heh.
Any suggestions or ideas are welcome.
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