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Go Back Home > Forums > Quake Help > General Help > Scourge of Armagon: ending bug Search Forums

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Unread 04-15-2014, 05:59 AM   #1 (permalink)
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Scourge of Armagon: ending bug

Hi again, quakers! Haven't been here for a few days cause of studying&playing original quake and Dissolution COOP with my friend through hamachi. Well, that was really cool BUT! I've catch a bug when ending SoA. The problem is when Ranger killing Armagon, he teleports back to HQ, "safe and sound"And it seems like camera teleports with him tooI mean in original Quake everything is correct - game showing player standing on teleport, right? But in Darkplaces camera turns left and i can view only few rocks, part of base wall and clouds through the window. How can i fix this so to say "ending shit"

please watch the end of vid if ya think i'm lie

and compare it to this

so what's your decision, guys?

Last edited by Priest777; 04-15-2014 at 02:38 PM..
Unread 04-16-2014, 10:34 PM   #2 (permalink)
Zop
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Well, if it only happens on DP, I would have to say it's a DP bug. I find it strange that the camera can't be angled properly... In fact, the camera IS set properly, but the endgame centerprint seems to change the camera after being set... Anyway, I recommend finding LordHavoc, or the site for DP, and mentioning it to him, since the title of the thread doesn't mention Dark Places.
Unread 04-20-2014, 08:48 PM   #3 (permalink)
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I don't really know, bro..I've sent letter to him week ago, no results. Seems like he is very busy 4 the moment(
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