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| Droog_Andrey, Mr.Burns, OMacKnight, Planetnine, R00k, Rampage, Seven, syluxman2803, talisa, Trevor0402, webangel |
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06-27-2007, 08:58 PM
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#11 (permalink)
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Chthon
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hehe i only lost connection once.. couse i was running a fairly large name animation at intermission.. not a big deal.. i never use it anyways
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06-27-2007, 09:36 PM
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#12 (permalink)
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Code Monkey
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 hehe
I'm not gonna argue that DarkPlaces isn't a better engine, nor that Lord Havoc isnt on top of his game. I will say that Qrack is just a engine that I'm coding for my personal use/learning. If it works for other players, great! If people have suggestions to add to it, i'll try to bring it. But, to say qrack isnt as good as darkplaces, i'd say you're correct. But it's good enough for what i need for my use. (i hope this doesn't sound snide, its not meant to be)
vid_vsync 1/0 toggles vsync. Make sure you have it set to "application control" in your drivers settings IF the in-game command doesn't work.
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02-09-2008, 10:41 AM
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#13 (permalink)
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Quake Marine
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Wonderful Job
Originally Posted by R00k
 hehe
I'm not gonna argue that DarkPlaces isn't a better engine, nor that Lord Havoc isnt on top of his game. I will say that Qrack is just a engine that I'm coding for my personal use/learning. If it works for other players, great! If people have suggestions to add to it, i'll try to bring it. But, to say qrack isnt as good as darkplaces, i'd say you're correct. But it's good enough for what i need for my use. (i hope this doesn't sound snide, its not meant to be)
vid_vsync 1/0 toggles vsync. Make sure you have it set to "application control" in your drivers settings IF the in-game command doesn't work.
What a WONDERFUL job you have done, Rook!
This is my first post here on this website, but let it be a post of appreciation. I really like Qrack and setting it up was a breeze. It looks so nice and colorful, yet the performance is fine. I can't say the same of DarkPlaces on my system, even when settings are 'original Quake'. But perhaps I overlooked something.
I also like the mapbrowser in Qrack. It's simple, but wouldn't it be great if all clients had that!
The only thing I'd like to see added is 5 mouse button support. I got a Logitech mx518 and don't use it's drivers. ProQuake recognizes the extra thumb mouse buttons fine, but Qrack does not. I'm no programmer, so I don't know if it's difficult to program, but it would be a great feature to have mouse4 & 5 added. Perhaps you could find out how it is done in ProQuake.
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03-26-2008, 05:12 AM
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#14 (permalink)
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Travolta
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For someone reason when I use cl_truelightning "1" or any other number between 0.1 to 1 I get no "straight shaft" effect on my LG?
I'm running Qrack 1.85
Can anyone help me out?
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03-27-2008, 12:35 PM
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#15 (permalink)
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Code Monkey
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We solved this via instant message, but im posting here to help others.
Recording/playing a demo will turn off truelightning. Theres a glitch where the demo looses where the player is aiming and thus it points to origin 0. A workaround was to force cl_truelightning to 0.
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10-30-2008, 02:05 PM
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#17 (permalink)
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Quake Marine
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Hi,
Thanks for the 5 mousebutton support!
Some more questions:
1. Is there an autodownload function I can enable? I was playing online but couldn't download maps I didn't have without crashing.
PEG was there too, and suggested I downloaded some mapdownload prog or use these settings:
cl_web_download "1"
cl_web_download_url "http://asgaard.morphos-team.net/`jack"
But that just made me crash and I couldn't find the external program....
I mean, ztndm3 worked fine and I actually found it all a nice experience. But there must be a simple download function without crashing, right?
It's also annoying that, when I don't have the map, I can't chat with people who are already playing in the map. In quakeworld, this is possible.
2. Is there a way to turn off 'pain' and 'death' flashes when getting hit? The screen turns red. I'd also like to turn off the fuzzy look when being invisible, or underwater, etc.
3. Can I turn off auto-aim in quake with this client? When I play against Reaper Bots (installed them for oldschool fun), the rocketlauncher seems to aim higher then I'm actually aiming.
Last edited by megalodon; 10-31-2008 at 03:39 AM..
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05-24-2009, 08:20 AM
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#18 (permalink)
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Quake Marine
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rook, i have a short list of problems i have with the latest Qrack.
i read the release notes in there it states fixed: gl_picmip was broken. I guess no one uses it anymore  picmip still seems to be broken, i turned it on and now i cannot turn it off unless i delete my config.cfg. Also in the notes, qrack will default to desktop display properties. Not such a great idea, Qrack does not let me change resolution because the changes dont persist, i should be able to specify the resolution in config.cfg and at startup i get error now when i use commandline -width 800 i get Quake error "Specified video mode not available" i dont get this error in joequake. one last thing demo recording does not work when i specify the name. if i just type "record" it works but if i type "record demo1" it either does not record or i get corrupt demo on playback.
i hope this isnt too much and that you can fix it all up nice. your work is appreciated. thanks for adding r_drawviewmodelsize and 5 mouse button support and all the other features i use that im not mentioning.
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05-24-2009, 08:33 AM
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#19 (permalink)
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Quake Marine
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Originally Posted by megalodon
2. Is there a way to turn off 'pain' and 'death' flashes when getting hit? The screen turns red. I'd also like to turn off the fuzzy look when being invisible, or underwater, etc.
3. Can I turn off auto-aim in quake with this client? When I play against Reaper Bots (installed them for oldschool fun), the rocketlauncher seems to aim higher then I'm actually aiming.
2. experiment with these settings
1 = on 0 = off
v_contentblend "0"
v_damagecshift "0" flash when you take damage , off
v_dlightcshift "0"
v_pentcshift "0"
v_quadcshift "0"
v_ringcshift "0"
v_suitcshift "0"
cl_bonusflash "0" flash when you pickup item , off
gl_polyblend "0"
3.sv_aim "1"
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05-24-2009, 04:12 PM
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#20 (permalink)
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Code Monkey
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Originally Posted by ungod
rook, i have a short list of problems i have with the latest Qrack.
i read the release notes in there it states fixed: gl_picmip was broken. I guess no one uses it anymore  picmip still seems to be broken, i turned it on and now i cannot turn it off unless i delete my config.cfg. Also in the notes, qrack will default to desktop display properties. Not such a great idea, Qrack does not let me change resolution because the changes dont persist, i should be able to specify the resolution in config.cfg and at startup i get error now when i use commandline -width 800 i get Quake error "Specified video mode not available" i dont get this error in joequake. one last thing demo recording does not work when i specify the name. if i just type "record" it works but if i type "record demo1" it either does not record or i get corrupt demo on playback.
i hope this isnt too much and that you can fix it all up nice. your work is appreciated. thanks for adding r_drawviewmodelsize and 5 mouse button support and all the other features i use that im not mentioning.
Make sure you dont have (or do have) video settings in autoexec.cfg. As this will load settings after config.cfg and change your resolution.
As for the demo, :/ works just fine over here. use the menu to load your demo as playdemo wont find the default "/qrack/demos" in the path
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