Originally Posted by
mhquake
Most clients should, but whether or not your 3D card is up to it is another matter. By my calculations you're going to need about 128MB for framebuffer memory alone; and that's before we even load any textures.
Even if you can run at this, actual support is going to be dependent on what modes your card reports to the API. If you can configure it to present all 3 screens as a single display device the client is more likely to pick it up as an available mode (but no promises).
I have an ATI 5870, it can definately do it. It has 1 gig of RAM as well.
I also have the displays already grouped together as one single display, 5870x1200 res.
I haven't tried darkplaces yet, maybe it has it in the available modes.
GLPro doesn't list the mode. D3DPro doesn't even show a vid mode menu and crashes if I try to select the ghost menu where video settings should be.