Hello!
Sorry for my poor English.
I have a problem with texturing models of weapons. Sometimes loading correctly but mostly bad.
https://www.dropbox.com/s/2bchyn62jlajlth/wep1.jpg?dl=0
https://www.dropbox.com/s/4p27ofv24obdo0k/wep2.jpg?dl=0
https://www.dropbox.com/s/r07lwq78eosrrdl/wep3.jpg?dl=0
I use the last stable version DarkPlaces engine Windows 64 OpenGL build 20140513
and i tried also DarkPlaces engine Windows OpenGL build 20140513 darkplaces executables for Windows-32bit.
Small-mod-compilation 5.11 - with defaults settings.
I'm using Windows 7 64 bit, my video card : GeForce GT 540M 1GB (laptop).
I do not know what is badly tried different things, for example - Epsilon mod v2.52 based on small-mod-compilation v3.80 and DarkPlaces 2011 works well.
I used earlier compilation: darkplaces engine 2012-12-22 with texturing is ok but I then errors with special effects 5.11 SMC
https://www.dropbox.com/s/10sbkn7ajgetnsc/fx.jpg?dl=0
Are these lines in the smc_config.cfg file (SMC 5.11 with DarkPlaces 20140513 ) are correct ?
sv_gameplayfix_upwardvelocityclearsongroundflag "1"
sv_gameplayfix_setmodelrealbox "1"
sv_gameplayfix_droptofloorstartsolid "1"
"r_useportalculling" "1"
set darkplaces_build 1
set player_reflection_fix 1
Regards.