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Go Back Home > Forums > Quake Help > Servers and Coding > CAX Update/Ideas? Search Forums

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Unread 01-29-2008, 04:56 AM   #21 (permalink)
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It's a great idea,and I cant believe Rook hatched it out of sarcasm haha
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Unread 01-29-2008, 04:56 AM   #22 (permalink)
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Originally Posted by Baker View Post
No intermission auto map-change at end of game! (When automatic map rotation is on, of course).

Rook did a kick-ass job with the changes to support Dredd's automatic map rotation, but I'm so impatient that I have to say I'd prefer not seeing the intermission and instead see

"Map change in 5 seconds"
"4"
"3"
"2"
"1"
but if intermission and your "5 second count down" are the same length, whats the difference besides the intermission view?
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Unread 01-29-2008, 05:12 AM   #23 (permalink)
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Sometimes people view intermission as a good time to leave.
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Unread 01-29-2008, 05:14 AM   #24 (permalink)
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Originally Posted by Baker View Post
Sometimes people view intermission as a good time to leave.
Makes sense and now that I think about it good idea. It kind of makes it feel like the game is over time to leave.
thats bad.
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Unread 01-29-2008, 09:56 AM   #25 (permalink)
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I believe in the new mod we should be able to vote on team only observation, there are some players (teams) that use teamspeak in this game to tell others the health/location of an opposing player.. even in pub games. Without an admin, this would be a great feature to limit teams to obs only their team.

If they really want to watch both teams, the "observer" status should let them do so.
Unread 01-29-2008, 09:59 AM   #26 (permalink)
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Originally Posted by Rampage View Post
I believe in the new mod we should be able to vote on team only observation, there are some players (teams) that use teamspeak in this game to tell others the health/location of an opposing player.. even in pub games. Without an admin, this would be a great feature to limit teams to obs only their team.

If they really want to watch both teams, the "observer" status should let them do so.
It has a team camera lock option, it has to be set in a config file.

(I don't think an admin can turn it on, maybe I'm wrong.)
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So while you guys all have to fight your anti-matter counterparts, me and my evil twin will be drinking a beer laughing at you guys ...
Unread 01-29-2008, 10:06 AM   #27 (permalink)
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Originally Posted by Mindf!3ldzX View Post
with flashing little coloured DOTS coorsponding to what team your on
I'm adding an optional color "dot" [well, actually it's a square] in the top left corner in the next version of ProQuake that shows the color of your team.

I almost always forget my team color when I switch colors.

It'll be cl_colorshow. It'll be off by default.
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Quakeone.com - Being exactly one-half good and one-half evil has advantages. When a portal opens to the antimatter universe, my opposite is just me with a goatee.

So while you guys all have to fight your anti-matter counterparts, me and my evil twin will be drinking a beer laughing at you guys ...
Unread 01-29-2008, 10:13 AM   #28 (permalink)
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Originally Posted by Yellow No. 5 View Post
Thats what [Eff: __ ] means, son.

For the record, I have long lobbied for it to show the much more relevant LGeff and Dhits, rather than overall eff.

There could be a separate quick stats impulse for that?
Tis' what I'm saying! I want weapon eff for single rounds.
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Unread 01-29-2008, 10:21 AM   #29 (permalink)
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Wow theres been a lot added to this thread in the last 10 hours.
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Unread 01-29-2008, 10:32 AM   #30 (permalink)
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Originally Posted by by baker
I get so f'd up in a game if I've been red for a hour and then end up on the blue team next game.

I actually sometimes say to myself out loud "I'm blue, shoot red people", "I'm blue, shoot red people". At the beginning of maybe the first 3 rounds.
that is why proquake needs colored crosshair like qrack has.. in qrack i make my crosshair match my team color so i always instantly know what team i'm on..

see here how to do it in qrack..
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