Thanks.
Edit: News'd.
Mfx' map looks by far the most impressive (congrats.) The lighting in this pack generally seems too flat with not enough contrast. This might have to do with the overwhelming fog.
It would have been a smart move to include the only engine which can play this at the time of release
inside the pack or wait with the release until that engine is stable. Also,
Linux users can checkout the svn and build for themselves.
... thanks for the consideration.
Also, like some said at func already, not a major fan of forced rendering settings etc. in map packs.
Having the player telefragged at the start of a map is a creative idea. Not sure if Quake has the means to pull that off convincingly though.
Anyway, congrats on the release and thanks for keeping Quake's shambling corpse walking