If you have a progs.dat in your rogue folder, then it is not original/correct.
There is no progs.dat in ANY mission pack or Quake folder.
Quakeīs progs.datīs are always hidden in the first
My mod will always override this progs.dat and the modīs progs.dat will be used.
So simply dropping the modīs .pk3 into your folder is enough.
I dont know why you had a progs.dat in your rogue... strange.
But you already found the solution and I am happy
I just simulated what you said, and first I thought that you are right.
But the reason for the FPS drop is not the nail-stick-in-the-wall mod.
It is the "effectinfo.txt"
I used my "older" mod without the nail-stick-in-the-wall addon and the behaviour was similar.
Then I deleted the effectinfo.txt and viola: no FPS drop.
So the decals from monster shots hit the walls is causing it.
Still, the reason why I never noticed the FPS impact is, that the monsters normally die quite quick, without leaving too many wall decals.
But I can imagine, that when you play a custom map with many hellknights or scrags in one spot, you will notice the impact.
So the question can and must be answered by everybody individually:
What do you prefer ? The effect or an FPS impact from time to time ?
According to your answer you can either delete the decal lines in the effectinfo.txt or use it completely.
Thank you for mentioning it.