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Go Back Home > Forums > Quake Mod Releases > Finished Works > "DP Pretty Water" Update Search Forums

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Unread 10-24-2010, 01:12 PM   #1 (permalink)
Chthon
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"DP Pretty Water" Update

Hello,

I think everybody knows Urre´s and Zombie´s beautiful "DP Pretty Water". Their latest version is V0.2.
My-Key made an update (V0.21) in august 2009.

From time to time I worked on it as well to get the best visuals, and causing the smallest FPS drop when using it.

Today I want to release V0.51 (this replaces several prior versions which I had released).
Updated to V0.55

This is the revision history:
Update 16/5/2008: Updated to use the latest shader parameters in DP, so the pack works again!
Update 12/8/2009: Now you can see differences between water, muddy water and slime
Update 15/6/2010: My-Key´s water looked a bit like plastic, without movement. So I mixed Urres Textures
with My-Keys Shader to get the best out of both: Water movement + different color between water,
muddy water and slime !
Update 16/7/2010: Modified the "water.shader" so that "slime0" and "slime1" look more green. Now its easier to separate it.
Update 24/10/2010: Modified textures "water0", "water1" and "water2" so that different colours are again easier to separate and less transparent.
Update 10/07/2011: Modified texture "water0", corrected shader to be able to work with DarkPlaces versions from may/june 2011 and newer (but still works for older version too !).
Update 24/05/2012: Modified shader (mainly increased texture/wave scale, and increased transparency). Thank you Smith for the tip.


I made screenshots for you to compare V0.2 with my V0.51:
(as always: dynamic effects are hard to catch in screenshots)

V0.2: V0.51:

V0.2: V0.51:


V0.2: V0.51:

V0.2: V0.51:

V0.2: V0.51:


I think the difference is good to see.
I hope you have fun with it just the way I have.

Special thanks and Credits of course to: Urre, Zombie and My-Key !!


TIP:
To have less FPS drop use the cvar: "r_water_resolutionmultiplier" (default is 0.5)
I highly recommend: "0.4" (or even less)
Regards,
Seven


Download V0.55


Be sure to also try Webangel´s and Smith´s beautiful water packs and pick the one you like the most. I am sure you will find the right one for you.
- Webangel´s pack with dp_waterscroll usage
- Smith´s variation


VISed maps for ID1 + MP1 + MP2 (needed for "DP pretty water" !)
.

Last edited by Seven; 08-28-2013 at 06:15 AM.. Reason: Update to V0.55 + added VISed maps
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Unread 10-24-2010, 03:10 PM   #2 (permalink)
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Thanks it looks great.
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Unread 10-25-2010, 01:02 AM   #3 (permalink)
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Seven, you LEGEND!
This is fantastic!
(I lost hope anyone could possibly fix the slime)
Trying it out...
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Unread 10-25-2010, 01:08 AM   #4 (permalink)
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Doh!
Attack of the technologically illiterate Hazza!

I seem to be having some technical difficulties installing this- I dropped the PrettyWater file into my ID1 (in the plain Quake folder, then the Darkplaces ID1 folder after), either way the result was the same- the water file is different (it shows the same sky/noclip surface till you get close), otherwise it's just a water texture.

Pleeze help!!!
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Unread 10-25-2010, 01:55 AM   #5 (permalink)
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edit: direct link removed on request

Last edited by Spirit; 10-25-2010 at 01:11 PM..
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Unread 10-25-2010, 09:28 AM   #6 (permalink)
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Seven you are great !

This is an interesting release, because the DPwater is perfecly mixed with the texture, making water more "dirty" and slime more "greeny"

my texture mix, for the other thread, is ready to be uploaded... i'll send you soon the link

(and i'll change the DPwater link with the new in that thread)
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Unread 10-25-2010, 10:20 AM   #7 (permalink)
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Hello King,

1.) Be sure to use a newer DP build. I recommend this one.
2.) Delete all previous versions of "DP pretty water".
3.) Extract the .pk3 file only into your Quake/ID1 folder.
4.) Because of the fact, that noone else had issues yet, the problem seems to be on your side.

Hopefully this could help you set it up.


@ Spirit
please check your inbox


Thank you for your all your feedback. I am really happy that you like it.
I am totally new to shaders, but try and error many times, showed me the path finally.


Kind Regards,
Seven
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Unread 10-29-2010, 05:46 PM   #8 (permalink)
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Cool, I'll try it out!
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Unread 10-31-2010, 06:17 AM   #9 (permalink)
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Dear all,

Due to the fact, that people requested an even dirtier water, I made this version.

Slime is not effected, because its perfect as it is.
Water is now dirty.

Have fun with it.
Seven
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Unread 11-01-2010, 01:43 AM   #10 (permalink)
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Hmm, my first post here on the forums.

Well, i have the same issue then King Hazza, here are some screens form E1M1:







Seven i have used the DP beta you linked above and i have put the pk3 file into my id1 directory. Any suggestions how to solve this?


[sorry for my bad english ]
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