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Go Back Home > Forums > Quake Mod Releases > Finished Works > Generations Mod: Tabun's Enforcer Search Forums

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Unread 01-03-2011, 03:52 PM   #1 (permalink)
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Generations Mod: Tabun's Enforcer

I was granted permission from Tabun to release the model. I've included a custom headgib.

IMPORTANT
As per Tabun's request this model is NOT to be released in any packs but on it's own. Please be respectful to follow this rule as he was nice enough to grant permission of this release.

This model does differ from the ones shown in some of my previous screenshots. I use a edited version that contains DooM 3 content. That will never be released - this is the closest to that. It uses the same animations and all (which may cause some deformities with this model).

Please visit Tabun's website to see and download this model for Q3 and other content he has created:
Tabun

Also visit Generations Mod - the origin of this model:
WireHead Studios - Generations Arena




Download link updated - thanks Splatterface!
Attached Images
File Type: jpg Enforcer.jpg (19.6 KB, 537 views)

Last edited by LambentHammerBurst; 01-03-2011 at 04:01 PM..
Unread 01-04-2011, 08:33 AM   #2 (permalink)
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bout time this happened! thanks
Unread 01-04-2011, 05:53 PM   #3 (permalink)
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really good job on this conversion ooppee...im amazed at how well he animates.

props.
Unread 01-04-2011, 06:01 PM   #4 (permalink)
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I guess combined with the skin thread we are seeing a more flexible Tabun. In my mind, anytime someone wants to use your work it should be taken as a compliment.
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Unread 01-04-2011, 06:03 PM   #5 (permalink)
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I agree with that. I do agree with the permission as I do like to know where my content is - like if it's being used in a pack - I would like to know just to ensure I am getting proper credit.
Also with Tabun - I'd love to port all of Generations weapons to Q1 (more selection the better) - but that would be VERY much pushing it lol

Last edited by LambentHammerBurst; 01-04-2011 at 07:51 PM..
Unread 03-24-2011, 09:19 PM   #6 (permalink)
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This is such a good model OoPpEe

edit

Last edited by seanstar; 11-09-2011 at 07:29 AM..
Unread 03-24-2011, 09:41 PM   #7 (permalink)
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Originally Posted by seanstar View Post
This is such a good model OoPpEe
I mean this in a honest and absolutely sincere way ...

Can you guys aggregate all the awesome news-worthy posts of graphics eliteness and private message me the list? I have engine coding stuff that consumes my soul and all my free time but things like this and countless other things are absolutely awesome ... and I would like to "news" them, but I'm only one guy and suffer from the limits of being just one mortal with finite time and a big to-do list.

/Thanks for your post Seanstar ... I admit that at the end of the day when I read the forums I tend to look at the embedded images and not think to click the attached ones. [You kick some major ass, btw ... do not think otherwise.]

/And, Seanstar, you edited away that awesome visual post in the 3 minutes I spent typing this. Argh!
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Unread 03-25-2011, 01:08 AM   #8 (permalink)
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Originally Posted by Baker View Post
Can you guys aggregate all the awesome news-worthy posts of graphics eliteness and private message me the list?
Personally, I think it would be awesome to have a sticky thread with links to all these threads containing models/skins/graphics. There are a hundred of them floating around in this forum, and many of them have been lost! I wouldn't mind tracking a few of the threads down. Maybe they could be categorized in terms of models, skins, and textures for maps.
Unread 03-25-2011, 05:31 PM   #9 (permalink)
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hey Baker

sorry about that, it was only posting an image instead of the gif.

Last edited by seanstar; 11-09-2011 at 07:29 AM..
Unread 11-09-2011, 09:52 AM   #10 (permalink)
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Hi



ive been working on this skin for one...if not the best upgrade for quake.


Tabun's Enforcer.


here some screens
``````


also worked on the head gib.


my only problem is his right leg drags...but i think OoPpEe maybe could still


tweak the animation.



regards



Sean


Last edited by seanstar; 11-10-2011 at 06:18 PM..
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