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Go Back Home > Forums > Quake Mod Releases > Finished Works > Some Dissolution Of Eternity Retextures...and a Doomish Knight Spike Search Forums

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Unread 04-29-2012, 02:40 PM   #1 (permalink)
Fire Shambler
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Some Dissolution Of Eternity Retextures...and a Doomish Knight Spike



Download:
>>HERE<<

Seven made some improvements for my buggy textures.
Get it here:
- Lantern
- Wrathball

There is a file .... reworked by Seven.pk3 into the zips. Thank you Seven.

All Thanks goes to OoPpEe, QRP, W. Sitters and Rouhis!
You need Sevens SMC for the candle.


----------------------------
Here you can find a replacement texture pack for Mission Pack 2!
----------------------------

Have Fun!!
w@

Last edited by webangel; 05-04-2013 at 01:30 PM.. Reason: Reupload!
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Unread 04-29-2012, 03:15 PM   #2 (permalink)
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awesome work webangel!
i totally love them all, they look great.

personally for hellknight projectiles i prefer the standard model, but all the retextures are amazing

thanx for taking the time to retexture some of the very few stuff which was still left from ROGUE which wasnt retextured by anyone yet


EDIT: just looked at them in-game all, and again, they look amazing.
only maybe try and make the buzzsaw a bit darker, the original is a lot darker looking compared to your version which is quite light

and i must say the lantern looks even better in-game then it looks on your screenshot
although i think it could look even better if you worked a bit on it. the edges between the steel and glass parts are kinda fuzzy, and i think it would look even more awesome if they were made to be more clear

Last edited by talisa; 04-29-2012 at 03:34 PM..
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Unread 04-29-2012, 07:35 PM   #3 (permalink)
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Oh great, Lost Souls in Quake... XD
Looks awesome!
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Unread 04-30-2012, 02:36 AM   #4 (permalink)
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Thank you very much for releasing your work webangel.

You have a good sense of modifying models to fit in new places.
Your skills in texturing have always been amazing.
Now you also learn to work with models and the results are great.
It is a pity we cannot see your new torch due to copyrights...

It is good to see OoPpEe´s ported models in your releases.
It is suprising in how many different variations they are a part of Quake now
The shalrath, the shambler, and now both wrath´s ...
Very nice.

Good to see you back webangel
Seven
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Unread 04-30-2012, 05:34 AM   #5 (permalink)
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Very nice! Thanks Webangel!
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Unread 04-30-2012, 01:24 PM   #6 (permalink)
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Thank you all.
I have updated the first post.



The Dragon needs a new Fireball...

@Splitterface.
Seven always complains that my textures are too dark

I will upload a darker version of the Buzzsaw soon..

Last edited by webangel; 05-01-2012 at 02:16 AM..
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Unread 04-30-2012, 01:46 PM   #7 (permalink)
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the fireball model looks great, but could you perhaps make a version without the fire flag?
cuz of the fire flag seven's awesome flame-effect doesnt work with the fireball anymore

could it be that i also noticed that you set the fire flag on the wrath ball?
cuz i noticed that when i installed it the particle-effect suddenly looked different too then before. if so, could you also upload a version of the wrath fireball which doesnt have a fire flag on it?
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Unread 04-30-2012, 01:54 PM   #8 (permalink)
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Hi Splitterface,
I do not understand your questions.
The flags don´t affect Sevens Flame Effect....
I did nothing on the effectinfo.... Sorry;(

Originally Posted by splitterface View Post
the fireball model looks great, but could you perhaps make a version without the fire flag?
cuz of the fire flag seven's awesome flame-effect doesnt work with the fireball anymore

could it be that i also noticed that you set the fire flag on the wrath ball?
cuz i noticed that when i installed it the particle-effect suddenly looked different too then before. if so, could you also upload a version of the wrath fireball which doesnt have a fire flag on it?
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Unread 04-30-2012, 02:05 PM   #9 (permalink)
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the effects from seven's SMC suddenly dont work anymore for the dragon fireball and the wrath firepod cuz of the fire flag you set on the MDLs.

comparison pics to show what i mean in the difference in the effects.

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Unread 04-30-2012, 02:08 PM   #10 (permalink)
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Someone can reproduce Splitterfaces bug?
I don´t understand it atm

Sorry, but for me the Fireball looks like in my screenshot!!

My suggestion is that you (splitter) forgot to update your particlefont.tga...

I hope it!?!...

Last edited by webangel; 04-30-2012 at 02:17 PM..
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