Originally Posted by
talisa
@rook
that is for the SNG i assume? as far as i can tell there is nothing wrong with the SNG nails-position?
or is it incorrect in standard quake? if there is i never noticed it
The "nailgun fix" as you call it, contains 2 different modifications:
1.) projectile position (left/right) adjustment for nailgun
2.) projectile position adjustment when aiming upwards
to 1.) The offset value is changed from 4/-4 to 3/-3 to bring the projectiles closer to the center of the screen. Which means in this case, closer to the "mouth" of your nailgun.
This is only necessary for the nailgun (not supernailgun, as their projectiles are spawned without offset !).
to 2.) When aiming upwards,
both Nailguns need a fix to always spawn their projectiles out of the guns mouth and not out of your face/eyes. This is done by bringing your view angle into account.
By the way, you did not include source files in your download, which is not good.
I spoke about it in the "small mod compilation"
thread...
Be sure that you corrected point 2.) for both Nailguns and re-release if necessary.
Best wishes,
Seven