@Dutch glad to see you here
this is a WIP
I was playing metro last light, i saw the fancy (and maybe exagerated) effects in each light source and i say "why not?"
Currently i am making some fake lights effects inspired in that game, the fake effects is enterely done in csqc
I need to adjust some values, add some qc work, and one more image...
I use 7 different images in csqc, three transparent shaders, and three light sources. No coronas or rtlights here
just lightmaps, images and shaders!
this effect is not so "static". In my game is really good to look, i think, But imo this effect is useless in quake because is something too "scripted" (and the effect is nice to see if you added some map work) Aniway if you like this kind of effect, you can use some gl injector like reshade if you have a powerfull pc.