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06-25-2009, 11:17 PM
#1 (permalink )
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DOE re-texturing
Hello World! I wanted to inform you that in my free time I enjoy to make a small retexturing a dissoltuion of eternity, the second mission pack for quake ... I hope you like it ... Still lagging behind, though
bye
06-26-2009, 08:55 PM
#3 (permalink )
Defender
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Not bad!
(is that bumpmapping I see?!?)
I would get rid of the black on the scale-shaped floor tiles though- replace it with a darker shade of the same colour instead, so it looks like an off-lit surface.
And I agree that it's good to see some retexturing work on Dis- the aesthetic design was originally excellent and is good to see a proper facelift on it.
I'd really love to see an Armagon one next!
06-26-2009, 09:28 PM
#4 (permalink )
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I hope they are regular 24-bit
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06-26-2009, 09:32 PM
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Chthon
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Originally Posted by
LockNLoad
I hope they are regular 24-bit
second screen shot shows to be un-likely the case, note the floor and the rivet things on the rhombus like door way
i still say it looks pimpeddafauq
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06-26-2009, 11:19 PM
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well Alfader if you read this, I hope you make both! because I still have an old system and as awesome as bump mapping is I lag with it badly
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06-30-2009, 09:21 AM
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Quiet, of course, just finished this, I will start scourge of armagon ... But I want some, are still backward, and not everything is final ... I know I will calmly, and if you have also sent advice .
06-30-2009, 02:05 PM
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sweet, very faithful to the original pillar textures =]
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07-03-2009, 05:06 PM
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I am continuing the project Retex is not easy, but when I find time will go ahead .. I think that within a week I've finished ... I will make you know
08-10-2009, 12:18 AM
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let's get this rolling again!
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