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Go Back Home > Forums > Quake Mod Releases > Works-In-Progress > Authentic Model Improvement Search Forums

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Old 03-15-2013, 03:22 PM   #1 (permalink)
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Classic Quake style improved models.

Update 21/03/2013: Player model added to pack.

Current Features:

Player - New model, texture and animations.

Dog - New model, texture and animations. New head gib.

Grunt - New model, texture and animations.

For Modders:

Complete .blend files included.
UV maps for new textures included in high resolution.

Downloads:

Authentic Models Pack





After playing around with Quake for a bit the past few days I decided that the models could do with a bit of improving.

I decided to start by attempting to update the Grunt. I really like the original aesthetic of quake so I worked with the original texture and rebuilt the model from the ground up. I'm also working with the original .mdl format so these will work even in vanilla Quake.

Last edited by capnbubs; 03-21-2013 at 09:15 AM..
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Old 03-15-2013, 03:29 PM   #2 (permalink)
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nice improvements!
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Old 03-15-2013, 04:50 PM   #3 (permalink)
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looks nice

although i still prefer using hi-poly remakes.

but it would be great if you could do the same for knight & hellknight, zombie and dog, since for those there arent any hi-poly remakes made yet

and it would be nice to have some slightly more hi-poly models for them in the meanwhile.

.

and your grunt remodel looks great
got some questions though:
does it use the original texture from ID or a modified texture?
and can you use hi-res textures that are already available for the original ID model on this model?

Last edited by talisa; 03-15-2013 at 04:59 PM..
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Old 03-15-2013, 04:58 PM   #4 (permalink)
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Originally Posted by splitterface View Post
and your grunt remodel looks great
does it use the original texture? and could it be used with the hi-res textures that are already available for the original ID model?
Thanks!

Yes it uses the original texture so any hi-res texture replacements should work just fine. Once the animations are finished I'll upload it for people to test.
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Old 03-15-2013, 05:53 PM   #5 (permalink)
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cool, thats great, that it just uses the original texture, and thus using hi-res replacement textures on it should work fine


you should do teh zombie

Last edited by talisa; 03-15-2013 at 06:09 PM..
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Old 03-15-2013, 08:17 PM   #6 (permalink)
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Looks very good so far
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Old 03-15-2013, 08:50 PM   #7 (permalink)
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player model please!!
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Old 03-15-2013, 11:10 PM   #8 (permalink)
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Your grunt looks like it has skinny jeans on?

I don't like how the legs look but the rest looks ok!
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Old 03-16-2013, 12:07 AM   #9 (permalink)
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if someone could remake a player model that looked authentic but modern we/QW community could gain some volume.
well i think a new player model will allow a free download for online games.
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Old 03-16-2013, 02:41 AM   #10 (permalink)
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Originally Posted by capnbubs View Post
I'm currently remaking the animations using a skeletal rig in blender.
People always post their work-in-progress screenshots of great things and then leave never to be seen again. It would be really nice if you could released this regularly as you work on it.
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