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Go Back Home > Forums > Quake Talk > Media > Show us your modeling project(s) Search Forums

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Unread 01-30-2015, 02:53 AM   #101 (permalink)
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I always thought the Quake nailgun was not really a real-world nailgun. But more a special weapon that throws big nail-like bullets at subsonic speed...
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Unread 01-30-2015, 03:34 PM   #102 (permalink)
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I could get a nailgun to fuck stuff up with little effort, but not a battery powered finish nailer. My framing nailer with the compressor cranked would be something very painful to stand in front of, even if the nail didn't hit you point first it would still do damage.
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Unread 01-31-2015, 03:15 AM   #103 (permalink)
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Is it possible to just use a stronger compressor with a nailgun?

Quake's nailgun always seemed more like a flechette gun. Something like that would probably fire sabots that strip away from the projectile in the air. Hence it would be a real gun that does a lot more damage than a nailer tool. There are lots of gun designs that shoot flechettes.
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Unread 02-01-2015, 10:10 AM   #104 (permalink)
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@stronger compressor

yes and no. The yes part is simply yes. The no part is the gun has parts that are rated for a msx psi and when you "overclock" the psi it will start to break the gun. My framing nailer gives me a nice clean nail at about 100 psi. My compressor goes to 300 psi. My gun has a max psi of 120. If I cranked it to 300 I could seriously hurt someone (including myself if the gun blows up in my face) but it will definitely damage (at the very least) the seals.
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Unread 02-01-2015, 10:16 AM   #105 (permalink)
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oh also nail guns dont fire nails, you bump the tip where you want the nail while also holding the trigger (or place the tip and then pull the trigger). You would have to pull the head tapper thingy back and find a way to jam it like that, then you could just pull the trigger and fire nails. However, the nail is going to come out of the gun flipping. I have had low psi nail wars with my stupid friends plenty and the nail NEVER flies predictably.
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Unread 02-01-2015, 03:14 PM   #106 (permalink)
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just worked a bit on the nailgun i am making

started on the magazine-part
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Unread 02-01-2015, 03:21 PM   #107 (permalink)
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Looks good!
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Unread 02-01-2015, 03:48 PM   #108 (permalink)
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thats really good, Talisa. Did you use an array to make the rail?
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Unread 02-01-2015, 05:27 PM   #109 (permalink)
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i made a long cylinder and then added loops to split the cylinder into 5 parts,
and then extruded each face and scaled the extrusions using the 'individual origins' setting to create the holes



.

cant extrude them all at same time cuz they are connected.
blender will treat them as a single face if you try that

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Unread 02-01-2015, 07:52 PM   #110 (permalink)
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linear arrays


radial arrays


note: I made up both of those terms, I don't know what they are actually called

Below is a product of array. I know it looks a bit silly texture-wise, my friends and I were making racist jokes about putting solid gold rims on off-road tires BUT it is an excellent example of radial arrays. When you realize I only made one wedge of the 32 wedges that make up this tire, it becomes clear how powerful arrays are.

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